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Race creation system reverse engineered and 38 example races in short form
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<blockquote data-quote="Coronoides" data-source="post: 6778194" data-attributes="member: 6801453"><p>For an LA0 race with 2 resistances the cost would be a very expensive 26pt. See page 20 of article for more. please Excuse typos I am overseas and my laptop died so this is being written on my phone. At this point in time my focus is on running my campaign in my FLGS (big shout out to Gatekeeper Games Melbourne Australia). This campaign has new races playing alongside PHB ones (11 players!) so will add to playtesting done during my quarterly 10 hour Gatecon games. So for the next year or so I will be looking at what others have to say (as I did during the year it took to produce this project) and what the hundreds of PC hours of playtesting . Some suggestions like the Hobgoblins of 0pt simple weapon profs will be worth feeding in and seeing how they pan out when fed into the system. I *might* produce small updates in 2016 but my focus will be on the FUN bit playing. I expect to complete my campaign in December 2016. After that an overhaul of the system including fixing the elf issue and trying other inputs while remaining true to the mathamatical method used will take up my limited free time in 2017. A new version would be due early 2018. In the meantime: the tool works well and as stated in the article you are free to change anything you want at your own table. I invite Hobgoblin to make his proposed changes to the dwarf then adjust other trait costs to ensure all PHB and EEPC races are worth 12pt. I look forward to seeing his contributtion.</p></blockquote><p></p>
[QUOTE="Coronoides, post: 6778194, member: 6801453"] For an LA0 race with 2 resistances the cost would be a very expensive 26pt. See page 20 of article for more. please Excuse typos I am overseas and my laptop died so this is being written on my phone. At this point in time my focus is on running my campaign in my FLGS (big shout out to Gatekeeper Games Melbourne Australia). This campaign has new races playing alongside PHB ones (11 players!) so will add to playtesting done during my quarterly 10 hour Gatecon games. So for the next year or so I will be looking at what others have to say (as I did during the year it took to produce this project) and what the hundreds of PC hours of playtesting . Some suggestions like the Hobgoblins of 0pt simple weapon profs will be worth feeding in and seeing how they pan out when fed into the system. I *might* produce small updates in 2016 but my focus will be on the FUN bit playing. I expect to complete my campaign in December 2016. After that an overhaul of the system including fixing the elf issue and trying other inputs while remaining true to the mathamatical method used will take up my limited free time in 2017. A new version would be due early 2018. In the meantime: the tool works well and as stated in the article you are free to change anything you want at your own table. I invite Hobgoblin to make his proposed changes to the dwarf then adjust other trait costs to ensure all PHB and EEPC races are worth 12pt. I look forward to seeing his contributtion. [/QUOTE]
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