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Race creation system reverse engineered and 38 example races in short form
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<blockquote data-quote="Coronoides" data-source="post: 6783099" data-attributes="member: 6801453"><p><em><strong>TheHobgoblin </strong>"In fact, the more I look at it, the more and more I have to say that a lot of this "backwards engineering" is just random and arbitrary assigning of point values..."</em></p><p></p><p>Common sense is simple 'judgement based on experience'. with a system this new and with the problem of human bias common sense is not common. Different players will argue forever over how useful a trait is in play. Common sense is not universal and is useless. I refer you to page 3 for more. From page 3: <em>"judgment is really just another word for guessing; guessing what WOTC’s designers were thinking. By making this one assumption I can avoid hundreds of other judgment calls (guesses). Where possible I limit guesswork by using math."</em>.</p><p>Yes, the point point values of some traits are solid and others are less certain than others but I tell you this. This is because there is only so much evidence available particularly for infrequently used traits. </p><p>I refer you to the article that describes the method used and details how I rate the levels of evidence used for each trait. Additionally, the spreadsheet lists page numbers for the evidence used to assign the values for each trait.</p><p></p><p>P.s. I have played for literally hundreds of PC hours and never seen stone cunning used. Your experience on the other hand legitimately leads you to believe it is a valuable trait. This is a good example of what I mean by the uselessness of common sense and the ability of gamers to argue forever.</p></blockquote><p></p>
[QUOTE="Coronoides, post: 6783099, member: 6801453"] [I][B]TheHobgoblin [/B]"In fact, the more I look at it, the more and more I have to say that a lot of this "backwards engineering" is just random and arbitrary assigning of point values..."[/I] Common sense is simple 'judgement based on experience'. with a system this new and with the problem of human bias common sense is not common. Different players will argue forever over how useful a trait is in play. Common sense is not universal and is useless. I refer you to page 3 for more. From page 3: [I]"judgment is really just another word for guessing; guessing what WOTC’s designers were thinking. By making this one assumption I can avoid hundreds of other judgment calls (guesses). Where possible I limit guesswork by using math."[/I]. Yes, the point point values of some traits are solid and others are less certain than others but I tell you this. This is because there is only so much evidence available particularly for infrequently used traits. I refer you to the article that describes the method used and details how I rate the levels of evidence used for each trait. Additionally, the spreadsheet lists page numbers for the evidence used to assign the values for each trait. P.s. I have played for literally hundreds of PC hours and never seen stone cunning used. Your experience on the other hand legitimately leads you to believe it is a valuable trait. This is a good example of what I mean by the uselessness of common sense and the ability of gamers to argue forever. [/QUOTE]
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