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Race creation system reverse engineered and 38 example races in short form
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<blockquote data-quote="Coronoides" data-source="post: 6881582" data-attributes="member: 6801453"><p>Thanks. I've been busy and haven't been checking here or working on the system.</p><p> I have however been play testing. My campaign currently has a pixie, a sprite, a talking cormorant, a sea elf, and a thurse (9 foot giant) as regular players. The other 7 PCs are PHB races. So far (level 3) I haven't detected any major issues. No players have complained that another is overpowered. </p><p>The player of the cormorant rogue made very good use of his fly 50 to solve all kinds of problems. However, I *think* without spells and without the others helping setting up sneak attacks he was beginning to get tired of doing 1pt of beak damage. He's first on the scene but can't do much. Now third level he has taken arcane trickster and seems happier having more options.</p><p>So yeh, heads-up to those playing <strong>Tiny non-spellcasters</strong> <strong>as things stand</strong> your contribution to <strong>damage may be very impaired</strong>. Your place to shine will be use of your racial special traits. Does this need fixing? I'm not sure. As things stand the large amount of points freed up by being Tiny does provide lots of neat powers but some players may end up with characters they feel are hopeless in combat (at least for the first few levels) and therefore less fun to play.</p></blockquote><p></p>
[QUOTE="Coronoides, post: 6881582, member: 6801453"] Thanks. I've been busy and haven't been checking here or working on the system. I have however been play testing. My campaign currently has a pixie, a sprite, a talking cormorant, a sea elf, and a thurse (9 foot giant) as regular players. The other 7 PCs are PHB races. So far (level 3) I haven't detected any major issues. No players have complained that another is overpowered. The player of the cormorant rogue made very good use of his fly 50 to solve all kinds of problems. However, I *think* without spells and without the others helping setting up sneak attacks he was beginning to get tired of doing 1pt of beak damage. He's first on the scene but can't do much. Now third level he has taken arcane trickster and seems happier having more options. So yeh, heads-up to those playing [B]Tiny non-spellcasters[/B] [B]as things stand[/B] your contribution to [B]damage may be very impaired[/B]. Your place to shine will be use of your racial special traits. Does this need fixing? I'm not sure. As things stand the large amount of points freed up by being Tiny does provide lots of neat powers but some players may end up with characters they feel are hopeless in combat (at least for the first few levels) and therefore less fun to play. [/QUOTE]
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Race creation system reverse engineered and 38 example races in short form
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