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Race Design
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<blockquote data-quote="Khaalis" data-source="post: 6289517" data-attributes="member: 2167"><p>Thanks for the reply. This leads me to a few more questions.</p><p></p><p>It seems as if you are following the more recent trend of making Race less important in the character design process. Will there be any optional rules for making Race more important or do you see Races as being mostly important for their Attribute array since most of the system runs completely off of Attributes?</p><p></p><p>Why I ask is because I like systems where race is important and there are fairly decent mechanical differences between races. I also look for the ability to use/convert the races in my Homebrew campaign. Currently, I'm not sure the system can create some of these races. Just as an example, how would you convert say a <a href="http://eberron.wikia.com/wiki/Changeling" target="_blank">Changeling</a> to the WOiN system?</p><p></p><p>Also how would you convert the following?</p><p></p><p>GIANT</p><p>Type: Humanoid</p><p>Size: Large (10-12'; 2x2 squares; Reach)</p><p>Speed: 50 ft</p><p>Attributes: No modifiers</p><p>Traits:</p><p>* Hurled weapon proficiency</p><p>* Strong: You consider your STR as +10 for carrying capacity.</p><p>* Giant's Stability: You are considered Huge for Trample attacks and resisting Bull Rush and trip attempts.</p><p>* Natural Attack: Trample I (1d8+STR dmg)</p><p>* Tough Hide: Reduce Critical hit damage by 4.</p><p></p><p></p><p>Thanks for any reply. As I said, I may be in a minority, but I prefer race to matter and have a real impact on the character.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 6289517, member: 2167"] Thanks for the reply. This leads me to a few more questions. It seems as if you are following the more recent trend of making Race less important in the character design process. Will there be any optional rules for making Race more important or do you see Races as being mostly important for their Attribute array since most of the system runs completely off of Attributes? Why I ask is because I like systems where race is important and there are fairly decent mechanical differences between races. I also look for the ability to use/convert the races in my Homebrew campaign. Currently, I'm not sure the system can create some of these races. Just as an example, how would you convert say a [URL="http://eberron.wikia.com/wiki/Changeling"]Changeling[/URL] to the WOiN system? Also how would you convert the following? GIANT Type: Humanoid Size: Large (10-12'; 2x2 squares; Reach) Speed: 50 ft Attributes: No modifiers Traits: * Hurled weapon proficiency * Strong: You consider your STR as +10 for carrying capacity. * Giant's Stability: You are considered Huge for Trample attacks and resisting Bull Rush and trip attempts. * Natural Attack: Trample I (1d8+STR dmg) * Tough Hide: Reduce Critical hit damage by 4. Thanks for any reply. As I said, I may be in a minority, but I prefer race to matter and have a real impact on the character. [/QUOTE]
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