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<blockquote data-quote="hmx" data-source="post: 6289998" data-attributes="member: 6775966"><p>Of all the changeling subspecies, it seems that the one that should have a higher charisma (chameleon) does not receive that stat boost. They seem the most transient and likely to deal with a large variety of people/species and as such, I envision them as having a lesser focus on magic and a greater focus on 'people' skills. Were it me, I think I would give them +1 INT, +1 CHA and +1 MAG or +1 LUC. They have to be able to think quickly on their feet and keep track on the many tangled webs they've woven around themselves and if that fails, they should be charismatic enough to talk their way out of the situation. </p><p></p><p>"Did I say I was the son of Lord Dingleheim? Oh dear me, I fear that I may have had more wine than I thought. What I meant to say was I am the lesser son of a lesser son, Lord Dingleheim's nephew, the son of his youngest brother Tam. Please don't let on that you have caught me in this small conceit, you know how treacherous court can be and imagine the scandal and shame I would bring to my family..."</p><p></p><p>In the above scenario, I would have the Chameleon make a INT+Heraldry role to come up with a workable alias from the Dingleheim line followed by CHA+Bluff or some other appropriate skill to convince the other of his new story. It might then be followed by a contest of wills, probably using a countdown counter as the Chameleon has to charm the pants off the 'assailant' before the 'assailant' decides to call over the guards and have the impostor removed. For the chameleon, their words are their weapon that is one thing that I really like about this system, the above scene could play out like a typical combat scene without swords ever being drawn or a single spell cast.</p><p></p><p>Just my thoughts on the matter, but as a whole I enjoy what you've done and you've given me ideas on how to format things for the subraces I am working on.</p></blockquote><p></p>
[QUOTE="hmx, post: 6289998, member: 6775966"] Of all the changeling subspecies, it seems that the one that should have a higher charisma (chameleon) does not receive that stat boost. They seem the most transient and likely to deal with a large variety of people/species and as such, I envision them as having a lesser focus on magic and a greater focus on 'people' skills. Were it me, I think I would give them +1 INT, +1 CHA and +1 MAG or +1 LUC. They have to be able to think quickly on their feet and keep track on the many tangled webs they've woven around themselves and if that fails, they should be charismatic enough to talk their way out of the situation. "Did I say I was the son of Lord Dingleheim? Oh dear me, I fear that I may have had more wine than I thought. What I meant to say was I am the lesser son of a lesser son, Lord Dingleheim's nephew, the son of his youngest brother Tam. Please don't let on that you have caught me in this small conceit, you know how treacherous court can be and imagine the scandal and shame I would bring to my family..." In the above scenario, I would have the Chameleon make a INT+Heraldry role to come up with a workable alias from the Dingleheim line followed by CHA+Bluff or some other appropriate skill to convince the other of his new story. It might then be followed by a contest of wills, probably using a countdown counter as the Chameleon has to charm the pants off the 'assailant' before the 'assailant' decides to call over the guards and have the impostor removed. For the chameleon, their words are their weapon that is one thing that I really like about this system, the above scene could play out like a typical combat scene without swords ever being drawn or a single spell cast. Just my thoughts on the matter, but as a whole I enjoy what you've done and you've given me ideas on how to format things for the subraces I am working on. [/QUOTE]
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