Race specific items for Orcs.

Inconsequenti-AL

Breaks Games
My new character is going to be a half elf/half orc 10th level barbarian. (statwise a half orc). They've been raised by elves, try very hard to fit in and keep a grip on that violent temper...

I was putting together my equipment list and I thought it could be amusing for them to have inherited something from their orc father. I figured an 'Orc blood required' item could be fun. So the questions are:

Have any been published?
If so, where are they?
Are there any that aren't a)evil, b)anti-elf, c)broken?

If you've got any other kit ideas, I certainly wouldn't mind hearing them.
 

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Inconsequenti-AL said:
My new character is going to be a half elf/half orc 10th level barbarian. (statwise a half orc). They've been raised by elves, try very hard to fit in and keep a grip on that violent temper...

I was putting together my equipment list and I thought it could be amusing for them to have inherited something from their orc father. I figured an 'Orc blood required' item could be fun. So the questions are:

Have any been published?
If so, where are they?
Are there any that aren't a)evil, b)anti-elf, c)broken?

If you've got any other kit ideas, I certainly wouldn't mind hearing them.

Not Published, but you could try HERE.

KerlanRayne
 

Orc Razer form Savage Species. Its a +1 falcion that gives +2 con and dex to those who are orcs.

I wonder how they did the pricing....

The price is 17,375. 375 is the masterwork falcion. each ability is worth 4,000, but two are doubled in price, so it would otherwise be 20,375. So it is somewhaat discounted on account of that limitation, though also perhaps because those +2 abilities are not actually worth that much more for being slotless unless you have a crudload of magical items, and because eventually those small enh bonuses may become completely useless.

The SRD suggests a 10% discount on items with a skill restriction and a 30% discount on a class or alignment restriction. However, this seems more to be a market price sort of issue...it reduces value because it reduces demand, not because its less powerful.

In your case, I'd consider the restriction to bea benefit -- its basically a security feature that makes people covet your stuff less because they might not be able to use it. You might not be able to lend it to a friend, though.

Why dont you just take an item that you would consider important...most likely your weapon or armor, peg it at the usual value, and then just add the restriction for flavor...
 

DM_Matt said:
In your case, I'd consider the restriction to bea benefit -- its basically a security feature that makes people covet your stuff less because they might not be able to use it. You might not be able to lend it to a friend, though.

Why dont you just take an item that you would consider important...most likely your weapon or armor, peg it at the usual value, and then just add the restriction for flavor...

I hadn't really considered that it's a security feature, but I can entirely see your point. Went with the last paragraph in the end... just an 'orcish looking' weapon - brutal and welded together. No-one else would want to use it. :)


KerlanRayne - that's a really good thread. I'm going to have a word with my GM and see if we can use some of the stuff from there later. Think it would fit really well. Thanks!
 


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