BryonD
Hero
MerricB said:Because they're conservative about stat bonuses, I'm afraid.
This race has the following bonuses that they're wary of:
* Darkvision
* +2 Str
* +2 Int
Those are pretty nice in a dungeon-delving campaign. A negative to Charisma is negligible - it just rules out the bard and sorcerer classes. A negative to Dexterity is balanced by the +1 natural AC. Light Sensitivity just doesn't come into play enough in the dungeon delve.
So, you have a race that is better (+4 Int) than the Half-Orc. Intelligence is a more significant ability because of skills and wizard spells.
Cheers!
So?
That is HOW they designed themselves into a no win.
It isn't WHY they did it.
It their book!!
If you've screwed up and designed a no-win then BACK UP and fix it.
Either add something else to make it worth +1 or take something away and make it +0.
In terms of winning and losing they were playing a game of soltaire where THEY get to make up the rules as the game goes along and they STILL lost. That's pretty sad.