Yet another thing that has always bugged me about D&D is races. I always have an internal struggle between my vision of a character and how it maps out on paper. I want the two to marry up in a wholesome and non-perverted manner; and by perverted I mean without having to use houserules or DM's permission to swing a character concept outside the exact lines of the rules.
Why can't a dwarf be a diplomat? Do dwarves not engage in diplomacy? Why can't a halfling be a brawler? Who says elves are always frail? Maybe people want to make moody and clumsy drow?
Point is, I dislike the stereotypes that are given to races. By cementing them down to one very particular thing, ie. a stat bump and some racial abilities, it's very limiting and claustrophobic. Not only that, but it leads to all sorts of sub-races and sub-races are just plain annoying, to wit: the bajillion elf sub-races.
Instead, why not just say that every 'race' can have something like four racial tendencies and make lists up like the racial feats of 4e. That way, you're still given 'elf-like' traits, but you're not strait-jacketed to the one, very rigid conceptualisation of the stereotypical elf.
Now that's something I'd like to see in the 'advanced' rules of D&D 5e.
Why can't a dwarf be a diplomat? Do dwarves not engage in diplomacy? Why can't a halfling be a brawler? Who says elves are always frail? Maybe people want to make moody and clumsy drow?
Point is, I dislike the stereotypes that are given to races. By cementing them down to one very particular thing, ie. a stat bump and some racial abilities, it's very limiting and claustrophobic. Not only that, but it leads to all sorts of sub-races and sub-races are just plain annoying, to wit: the bajillion elf sub-races.
Instead, why not just say that every 'race' can have something like four racial tendencies and make lists up like the racial feats of 4e. That way, you're still given 'elf-like' traits, but you're not strait-jacketed to the one, very rigid conceptualisation of the stereotypical elf.
Now that's something I'd like to see in the 'advanced' rules of D&D 5e.