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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Raiders of Oakhurst: A 4E Fan Playtest Adventure
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<blockquote data-quote="theskyfullofdust" data-source="post: 4126715" data-attributes="member: 60048"><p>I playtested this over the weekend, just to see how the mechanics of the game played out; tested it on my girlfriend who had never played any RPG before, let alone D&D. Going to play it with more people, with prior experience, next month.</p><p></p><p>Overall, it went well. No one died (although by the end of the dragon-encounter both the cleric, paladin and ranger were down) and the dragon was slain.</p><p></p><p>One thing that this did highlight was that someone completely new to the game picked it very quickly, even quicker than myself and I've been playing for over 20 years.</p><p></p><p>We liked the fact that no one was left useless during a fight; that each creature seemed different; that there were a few interesting powers to play with.</p><p></p><p>My girlfriend wasn't too impressed with some of the fighter's powers, which were only useful against multiple foes, so she was forever using the Tide of Iron (if I recall that right) power.</p><p></p><p>I liked the fact that at one point there were ten bad guys on the battlefield, which would rarely happen in 3.5.</p><p></p><p>Going to playtest the reloaded adventure next time, and do it 'properly' using the skills, role-playing, and so forth, now that we got the gist of the mechanics.</p><p></p><p>Thanks for making this adventure. It was fun.</p></blockquote><p></p>
[QUOTE="theskyfullofdust, post: 4126715, member: 60048"] I playtested this over the weekend, just to see how the mechanics of the game played out; tested it on my girlfriend who had never played any RPG before, let alone D&D. Going to play it with more people, with prior experience, next month. Overall, it went well. No one died (although by the end of the dragon-encounter both the cleric, paladin and ranger were down) and the dragon was slain. One thing that this did highlight was that someone completely new to the game picked it very quickly, even quicker than myself and I've been playing for over 20 years. We liked the fact that no one was left useless during a fight; that each creature seemed different; that there were a few interesting powers to play with. My girlfriend wasn't too impressed with some of the fighter's powers, which were only useful against multiple foes, so she was forever using the Tide of Iron (if I recall that right) power. I liked the fact that at one point there were ten bad guys on the battlefield, which would rarely happen in 3.5. Going to playtest the reloaded adventure next time, and do it 'properly' using the skills, role-playing, and so forth, now that we got the gist of the mechanics. Thanks for making this adventure. It was fun. [/QUOTE]
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Raiders of Oakhurst: A 4E Fan Playtest Adventure
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