In all the following cases no healing powers are available.
1. If a character is at -X HP, with how many ways can you bring him over 0 HP? Are potions the only way?
2. In Death and dying chapter (PHB, p.295) says: "20 or higher: Spend a healing surge. When..." How can you roll higher that 20. Does it mean bonuses you get from allies or feats?
3. If a character is stabilized he can stop making death saving throws. So, rolling a 20 or higher isn't anymore an option.
What happens next?
4. The encounter is over and two PCs are stabilized at -x HP. Can they spend surges now to heal themselves or not?
5. What happens if the encounter ends with a PC down with 2 death saving throws failed and taking X ongoing damage?
1. If a character is at -X HP, with how many ways can you bring him over 0 HP? Are potions the only way?
2. In Death and dying chapter (PHB, p.295) says: "20 or higher: Spend a healing surge. When..." How can you roll higher that 20. Does it mean bonuses you get from allies or feats?
3. If a character is stabilized he can stop making death saving throws. So, rolling a 20 or higher isn't anymore an option.
What happens next?
4. The encounter is over and two PCs are stabilized at -x HP. Can they spend surges now to heal themselves or not?
5. What happens if the encounter ends with a PC down with 2 death saving throws failed and taking X ongoing damage?