What would be the effects of a world that was backwards from our own? A world that consisted of 70% to 80% land for instance. How do you think it would affect the cultures? ...What sorts of cultures do you think would evolve? What other effects might it cause?
I don't know of a campaign setting that quite fits what I am thinking of. There are examples in literature of land based worlds, but most that I have seen are dominated by a single biome (how many desert worlds can you think of?). I'm thinking of a world where the biomes (except for aquatic ones) are mostly the same. Salt water would be extremely rare... Areas of fresh water would be common enough, although not on the scale of oceans or anything like that.
We got some smart people here at ENworld. I'd love to benefit from a little of your knolwedge and/or brainstorming if your willing. Thanks in advance!
I don't know of a campaign setting that quite fits what I am thinking of. There are examples in literature of land based worlds, but most that I have seen are dominated by a single biome (how many desert worlds can you think of?). I'm thinking of a world where the biomes (except for aquatic ones) are mostly the same. Salt water would be extremely rare... Areas of fresh water would be common enough, although not on the scale of oceans or anything like that.
We got some smart people here at ENworld. I'd love to benefit from a little of your knolwedge and/or brainstorming if your willing. Thanks in advance!