GrumpyOldMan said:
Really, I'm very surprised at how difficult some of you are finding it to cope with the concept of a world with radically different physical laws. You seem able to cope with magic and many gods, (even the concept of killing a god 'for the experience') but insist of talking about eliptical orbits and spherical worlds. Why?
Why? Not out of any "difficulty", I assure you.
There is no reason to assume that accepted scientific physical laws workin a fantasy world, true. We could just wave our hands, say, "It is magic" and move on. But that has drawbacks.
For one thing, it kills the conversation. "It is magic" pretty much precludes further discussion on the topic, and is such a strong simplification that I find it limits creativity in many ways.
For another thing, if you approach world design within a more structured framework, you tend to get results that have greater verisimilitude, and are easier to use later. When players ask questions you haven't thought about, the "It is magic" crew has to make up it's answer from whole cloth, and can easily wind up with contradictory answers. Those using a pseudo-scientific system have a path of logic to follow that will yield up more consistent answers.
For a third thing - it's
fun to discuss it in a pseudoscience mode.
2) Gods ARE the living embodiment of their essence.
In your world, perhaps. But there's nothing to say that such is the case in all worlds. In many fantasy worlds, gods are an extension or representation of their essence, but the essence would continue to exist without the deity.