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General Tabletop Discussion
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Random questions, well, mostly about eidolons
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<blockquote data-quote="Wycen" data-source="post: 5873622" data-attributes="member: 13732"><p>Let us say you are playing a summoner with a bipedal eidolon. Will the share spell ability allow you to cast Enlarge Person on your eidolon?</p><p></p><p>Next, an eidolon stays around until reaching negative CON. Does that mean it is conscious at -1 hp? Staggered at 0? Does it follow the normal character rules for death and dying? </p><p></p><p>In Curse of the Crimson Throne you can buy exotic perfume. The book says a typical vial contains 10 doses. Then the price list says it costs 10 gp per dose. So that exotic perfume really costs 100 gp per vial?</p><p></p><p>I'm pretty sure my party members cheated on this one, or rather they maybe pulled a 4E-ism. When at negative hit points, getting healed does not start at 0 and then move up. In other words, you are dying at -4 and the cleric casts cure light wounds for 5 points, thus you are at 1 hit point - not 5. I've reread the rules (well, read the Pathfinder version for the first time fully) and now get to be an evil jerk the next time this happens in the game, unless I'm wrong?</p><p></p><p>It would appear I can Craft Wondrous Items using wordspells without knowing the prerequisite spells. Example. My summoner does not know the spell, Resistance. But it is on his spell list. Thus, for a penalty of +2 to the craft DC, I can create a cloak of resistance +1. Is that correct?</p><p></p><p>Thanks</p></blockquote><p></p>
[QUOTE="Wycen, post: 5873622, member: 13732"] Let us say you are playing a summoner with a bipedal eidolon. Will the share spell ability allow you to cast Enlarge Person on your eidolon? Next, an eidolon stays around until reaching negative CON. Does that mean it is conscious at -1 hp? Staggered at 0? Does it follow the normal character rules for death and dying? In Curse of the Crimson Throne you can buy exotic perfume. The book says a typical vial contains 10 doses. Then the price list says it costs 10 gp per dose. So that exotic perfume really costs 100 gp per vial? I'm pretty sure my party members cheated on this one, or rather they maybe pulled a 4E-ism. When at negative hit points, getting healed does not start at 0 and then move up. In other words, you are dying at -4 and the cleric casts cure light wounds for 5 points, thus you are at 1 hit point - not 5. I've reread the rules (well, read the Pathfinder version for the first time fully) and now get to be an evil jerk the next time this happens in the game, unless I'm wrong? It would appear I can Craft Wondrous Items using wordspells without knowing the prerequisite spells. Example. My summoner does not know the spell, Resistance. But it is on his spell list. Thus, for a penalty of +2 to the craft DC, I can create a cloak of resistance +1. Is that correct? Thanks [/QUOTE]
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Random questions, well, mostly about eidolons
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