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Ranged attacks from behind a corner/an object
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<blockquote data-quote="Bardbarian" data-source="post: 7288655" data-attributes="member: 6802784"><p>When targeting you draw a line from one point on your character to the target, as long as this line is unbroken you can attack the target. If part of the target cannot be drawn to then this results in cover. </p><p></p><p>So, if ANY line can be drawn from part of the attacker they have line of sight. This allows you to stay in enough cover to maintain stealth. Think of an archer shooting out of a window. because the voer is next to them it does not hinder their aim. On the other hand the enemy would have a more difficult time vieing them and discerning thier location until they have a reason to look in the direction an arrow just hit them from. the use of opposed stealth and perception accounts for the chance of noticing a guy peeeking out from a window before they shoot. If they were not visible at all (total cover) there would not even be a perception check.</p><p></p><p>Hope this helps.</p></blockquote><p></p>
[QUOTE="Bardbarian, post: 7288655, member: 6802784"] When targeting you draw a line from one point on your character to the target, as long as this line is unbroken you can attack the target. If part of the target cannot be drawn to then this results in cover. So, if ANY line can be drawn from part of the attacker they have line of sight. This allows you to stay in enough cover to maintain stealth. Think of an archer shooting out of a window. because the voer is next to them it does not hinder their aim. On the other hand the enemy would have a more difficult time vieing them and discerning thier location until they have a reason to look in the direction an arrow just hit them from. the use of opposed stealth and perception accounts for the chance of noticing a guy peeeking out from a window before they shoot. If they were not visible at all (total cover) there would not even be a perception check. Hope this helps. [/QUOTE]
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Ranged attacks from behind a corner/an object
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