Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Ranged attacks from behind a corner/an object
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 7288732" data-attributes="member: 6801845"><p>Stealth and hiding are frequently debated here, so don't be surprised if this ends up on that tangent. Ultimately there's a lot of DM discretion when it comes to hiding. Concerning Skulker feat specifically, there are ways to hide while only lightly obscured such as Wood Elf (there are probably others). </p><p></p><p>Some DMs (myself included) also allow hiding without being totally obscured (unseen) or behind total cover. In my games, you can hide in an area the enemy doesn't think there will be an imminent threat and step out to attack while remaining hidden. So if that orc has a raging barbarian trying to hack their head off, they may not be paying much attention to the tree behind them until after someone steps out from behind the tree and shoots them. At that point, the orc knows where the arrow came from and now knows to be watching that flank but if the rogue can get to a different spot they can repeat the attempt (possibly with disadvantage). Other DMs may let your PC hide behind a lone tree on an otherwise empty plane, lean out and fire while remaining hidden.</p><p></p><p>As long as the DM is clear and consistent about how they rule stealth, it's allowed by the rules which are purposefully vague on how to run it. There was an interview a while back where they talked about it, that at one point they had detailed rules worked out and decided to simply leave it in the hands of the DM as part of the general direction of 5E.</p><p></p><p>Also consider other races. Drow for example have far greater darkvision range (120 ft) than most PCs so will be able to target enemies from the shadows quite easily.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7288732, member: 6801845"] Stealth and hiding are frequently debated here, so don't be surprised if this ends up on that tangent. Ultimately there's a lot of DM discretion when it comes to hiding. Concerning Skulker feat specifically, there are ways to hide while only lightly obscured such as Wood Elf (there are probably others). Some DMs (myself included) also allow hiding without being totally obscured (unseen) or behind total cover. In my games, you can hide in an area the enemy doesn't think there will be an imminent threat and step out to attack while remaining hidden. So if that orc has a raging barbarian trying to hack their head off, they may not be paying much attention to the tree behind them until after someone steps out from behind the tree and shoots them. At that point, the orc knows where the arrow came from and now knows to be watching that flank but if the rogue can get to a different spot they can repeat the attempt (possibly with disadvantage). Other DMs may let your PC hide behind a lone tree on an otherwise empty plane, lean out and fire while remaining hidden. As long as the DM is clear and consistent about how they rule stealth, it's allowed by the rules which are purposefully vague on how to run it. There was an interview a while back where they talked about it, that at one point they had detailed rules worked out and decided to simply leave it in the hands of the DM as part of the general direction of 5E. Also consider other races. Drow for example have far greater darkvision range (120 ft) than most PCs so will be able to target enemies from the shadows quite easily. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ranged attacks from behind a corner/an object
Top