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Ranged attacks from behind a corner/an object
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<blockquote data-quote="lkwpeter" data-source="post: 7288812" data-attributes="member: 6804713"><p>Thanks for your responses! I figured out that there were two positions so far:</p><p></p><p><strong>1.)</strong> While hiding behind a corner/object you have full cover and therefore need to step out to shoot.</p><p><strong>2.)</strong> You can shoot "around" a corner/object without the need to jump out and back again. But if you do so, you only have 3/4 cover until the start of your next turn (if you don't move at all).</p><p><strong>3.)</strong> While hiding behind an obstacle you have total cover, but your target does not and can be targeted without you having to step out from behind the obstacle.</p><p></p><p>It seems like there is no "right" or "wrong". It's up to the DM and I am fine with it. </p><p></p><p><strong>But I'd like to add another szenario as a question to those, who agreed to the <u>second</u> position:</strong></p><p></p><p><em>Let's say, I am playing a rogue that hides behind a corner. He gets Sneak Attack, because of the fact that he has the hidden condition that grants him Advantage (Advantage is one of the requirements for a Sneak Attack). The Rogue is a master of hiding, so he attacks and then uses his Bonus Action to hide again with his Cunning Action. He repeats that for several rounds.</em></p><p></p><p>So, I know there are a lot of people that say <strong>"NO! You can't hide twice behind the same place!"</strong>. But I assume three things:</p><p></p><ul> <li data-xf-list-type="ul"><strong>a)</strong> If there is a place to hide only the dice decides whether or not a creature detects the rogue (no matter how often).</li> <li data-xf-list-type="ul"><strong>b)</strong> The creature might know from where the attack/arrow/bolt came from, but it does not see the attacker. It doesn't see the Rogue reloading or aiming and in case of an object (e.g. a big barrel) it doesn't even know, if the Rogue is going to pop out from the left or right side. So it's obviously harder to defend against the rogue's further attacks than it would normally be.</li> <li data-xf-list-type="ul"><strong>c)</strong> The rogue (and only the rogue) can "shoot and hide" within one round. He is a master of hiding like other classes can cast or do other cool stuff. That said, there should be some "general openness" for rogue tactics, as it is one of his main features.</li> </ul><p>What do you think about that?</p><p></p><p>Kind regards</p><p>Peter</p></blockquote><p></p>
[QUOTE="lkwpeter, post: 7288812, member: 6804713"] Thanks for your responses! I figured out that there were two positions so far: [B]1.)[/B] While hiding behind a corner/object you have full cover and therefore need to step out to shoot. [B]2.)[/B] You can shoot "around" a corner/object without the need to jump out and back again. But if you do so, you only have 3/4 cover until the start of your next turn (if you don't move at all). [B]3.)[/B] While hiding behind an obstacle you have total cover, but your target does not and can be targeted without you having to step out from behind the obstacle. It seems like there is no "right" or "wrong". It's up to the DM and I am fine with it. [B]But I'd like to add another szenario as a question to those, who agreed to the [U]second[/U] position:[/B] [I]Let's say, I am playing a rogue that hides behind a corner. He gets Sneak Attack, because of the fact that he has the hidden condition that grants him Advantage (Advantage is one of the requirements for a Sneak Attack). The Rogue is a master of hiding, so he attacks and then uses his Bonus Action to hide again with his Cunning Action. He repeats that for several rounds.[/I] So, I know there are a lot of people that say [B]"NO! You can't hide twice behind the same place!"[/B]. But I assume three things: [LIST] [*][B]a)[/B] If there is a place to hide only the dice decides whether or not a creature detects the rogue (no matter how often). [*][B]b)[/B] The creature might know from where the attack/arrow/bolt came from, but it does not see the attacker. It doesn't see the Rogue reloading or aiming and in case of an object (e.g. a big barrel) it doesn't even know, if the Rogue is going to pop out from the left or right side. So it's obviously harder to defend against the rogue's further attacks than it would normally be. [*][B]c)[/B] The rogue (and only the rogue) can "shoot and hide" within one round. He is a master of hiding like other classes can cast or do other cool stuff. That said, there should be some "general openness" for rogue tactics, as it is one of his main features. [/LIST] What do you think about that? Kind regards Peter [/QUOTE]
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