I am thinking Half Elf Daggermaster with Twin Strike at Level 11.
Hand Crossbow in off-hand for when the 18-20 crits come.
And thrown dagger from 12 squares (Distant Shot, Far Throw) twice per round with Twin Strike.
Then at level 16 each crit also gives you CA (which is not far off a 1 in 3 chance), and with Distant Advantage you should have ranged CA a lot of the time (ie. Safer).
Add in Brutal Advantage and you can add in Strength damage to the extra attack that doesnt deal SA damage.
So I see this as quite a viable Brutal Scoundrel (Ranged) build who only enters the fray when he needs to get CA.
PLus you can now see a better return on all those Crit based feats like RWP and DC etc and of course 2 fisted shooter.
Plus Weapon Expertise and Weapon Focus on Dagger.
Hand Crossbow in off-hand for when the 18-20 crits come.
And thrown dagger from 12 squares (Distant Shot, Far Throw) twice per round with Twin Strike.
Then at level 16 each crit also gives you CA (which is not far off a 1 in 3 chance), and with Distant Advantage you should have ranged CA a lot of the time (ie. Safer).
Add in Brutal Advantage and you can add in Strength damage to the extra attack that doesnt deal SA damage.
So I see this as quite a viable Brutal Scoundrel (Ranged) build who only enters the fray when he needs to get CA.
PLus you can now see a better return on all those Crit based feats like RWP and DC etc and of course 2 fisted shooter.
Plus Weapon Expertise and Weapon Focus on Dagger.