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Ranged party member keeps running off the map
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<blockquote data-quote="Waterbizkit" data-source="post: 7110086" data-attributes="member: 6802604"><p>So to come at this from a slightly different angle, what can you tell us about the nature of your campaign? Is there a reason so many of your combat encounters allow for this sort of scenario? Others have made several suggestions that could help with the issue, though like many I'm also against fabricating an encounter specifically to prevent these tactics. </p><p></p><p>Basically, if the way the encounters are "naturally" occurring allow for this tactic it's fairly valid for them to use it. But if the encounters organically pop up in an environment where they can't get this sort of distance that's fine too. In the end it depends on how things are playing out in story of your campaign and how these encounters are being... er... encountered. </p><p></p><p>As a quick final note, if their allies keep getting diced because they're doing this then perhaps the characters (not the players to make this especially clear) are going to have trouble finding new party members. How many characters are going to want to team up with the duo who have developed a reputation for letting their fellows get slaughtered while they watch from a safe distance?</p></blockquote><p></p>
[QUOTE="Waterbizkit, post: 7110086, member: 6802604"] So to come at this from a slightly different angle, what can you tell us about the nature of your campaign? Is there a reason so many of your combat encounters allow for this sort of scenario? Others have made several suggestions that could help with the issue, though like many I'm also against fabricating an encounter specifically to prevent these tactics. Basically, if the way the encounters are "naturally" occurring allow for this tactic it's fairly valid for them to use it. But if the encounters organically pop up in an environment where they can't get this sort of distance that's fine too. In the end it depends on how things are playing out in story of your campaign and how these encounters are being... er... encountered. As a quick final note, if their allies keep getting diced because they're doing this then perhaps the characters (not the players to make this especially clear) are going to have trouble finding new party members. How many characters are going to want to team up with the duo who have developed a reputation for letting their fellows get slaughtered while they watch from a safe distance? [/QUOTE]
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