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Ranger 2024 is a bigger joke than Ranger 2014:
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<blockquote data-quote="MerricB" data-source="post: 9390029" data-attributes="member: 3586"><p>Note that the bonus is against "Giant-class" creatures, not "giants". </p><p></p><p>But what makes things giant class?</p><p></p><p>You have to go back to the original three D&D booklets. The third one - <em>The Underworld and Wilderness Adventures</em> - contained within it random encounter tables. For dungeons (based on monster level) and for the wilderness (based on terrain type).</p><p></p><p>The wilderness tables had subtables. And in those tables was... "giant types".</p><p></p><p>[ATTACH=full]370167[/ATTACH]</p><p>The Strategic Review article (Vol 1, No 2) defines their special bonus as: "All Rangers gain a special advantage when fighting against monsters of the Giant Class (Kobolds - Giants). For each level they have gained they add +1 to their damage die against these creatures, so a 1st Level Ranger adds +1, a 2nd Level +2, and so on."</p><p></p><p>Gygax made a few modifications to the list in AD&D: </p><p>"When fighting humanoid-type creatures of the “giant class”, listed hereafter, rangers add 1 hit point for each level of experience they have attained to the points of damage scored when they hit in melee combat. Giant class creatures are: bugbears, ettins, giants, gnolls, goblins, hobgoblins, kobolds, ogres, ogre magi, orcs, and trolls."</p><p></p><p>But that's the origin of "giant class" monsters - it's from a random wilderness encounter table in OD&D.</p><p></p><p>Cheers,</p><p>Merric</p></blockquote><p></p>
[QUOTE="MerricB, post: 9390029, member: 3586"] Note that the bonus is against "Giant-class" creatures, not "giants". But what makes things giant class? You have to go back to the original three D&D booklets. The third one - [I]The Underworld and Wilderness Adventures[/I] - contained within it random encounter tables. For dungeons (based on monster level) and for the wilderness (based on terrain type). The wilderness tables had subtables. And in those tables was... "giant types". [ATTACH type="full"]370167[/ATTACH] The Strategic Review article (Vol 1, No 2) defines their special bonus as: "All Rangers gain a special advantage when fighting against monsters of the Giant Class (Kobolds - Giants). For each level they have gained they add +1 to their damage die against these creatures, so a 1st Level Ranger adds +1, a 2nd Level +2, and so on." Gygax made a few modifications to the list in AD&D: "When fighting humanoid-type creatures of the “giant class”, listed hereafter, rangers add 1 hit point for each level of experience they have attained to the points of damage scored when they hit in melee combat. Giant class creatures are: bugbears, ettins, giants, gnolls, goblins, hobgoblins, kobolds, ogres, ogre magi, orcs, and trolls." But that's the origin of "giant class" monsters - it's from a random wilderness encounter table in OD&D. Cheers, Merric [/QUOTE]
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Ranger 2024 is a bigger joke than Ranger 2014:
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