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Ranger 2024 is a bigger joke than Ranger 2014:
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<blockquote data-quote="Chaosmancer" data-source="post: 9405859" data-attributes="member: 6801228"><p>The PHB argues against that. </p><p></p><p>PG 159: "Skilled hirelings include anyone hired to perform a service that involves a proficiency (including weapon, tool, or a skill): a mercenary, artisan, scribe and so on. Minimum pay for those Skilled hirelings is 2 gp.</p><p></p><p>Then on page 187 it tells us during downtime that if you are crafting (which requires only proficiency in a tool) you can maintain a modest lifestyle without having to pay the 1 gp per day or half the cost of a comfortable lifestyle (also 1 gp). The section on practicing a profession says that if you can afford modest 1 gp per day, or comfortable 2 gp a day, if you are part of an organization that can provide you employment, like a temple or a guild. Just having proficiency in performance gives you a wealthy lifestyle of 10 gp per day. </p><p></p><p>So, if you are working on a personal crafting project, you can still afford half of a skilled hirelings pay per day, which is likely you squeezing in other work around your personal project. If you are just working, and part of a guild (and therefore not needing to deal with not finding steady work) then you get 2 gp per day. Which gets you comfortable, which is the merchants and skilled tradespeople. </p><p></p><p>Experts would be even more expensive, and beyond this level of skill, which is just baseline proficiency.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9405859, member: 6801228"] The PHB argues against that. PG 159: "Skilled hirelings include anyone hired to perform a service that involves a proficiency (including weapon, tool, or a skill): a mercenary, artisan, scribe and so on. Minimum pay for those Skilled hirelings is 2 gp. Then on page 187 it tells us during downtime that if you are crafting (which requires only proficiency in a tool) you can maintain a modest lifestyle without having to pay the 1 gp per day or half the cost of a comfortable lifestyle (also 1 gp). The section on practicing a profession says that if you can afford modest 1 gp per day, or comfortable 2 gp a day, if you are part of an organization that can provide you employment, like a temple or a guild. Just having proficiency in performance gives you a wealthy lifestyle of 10 gp per day. So, if you are working on a personal crafting project, you can still afford half of a skilled hirelings pay per day, which is likely you squeezing in other work around your personal project. If you are just working, and part of a guild (and therefore not needing to deal with not finding steady work) then you get 2 gp per day. Which gets you comfortable, which is the merchants and skilled tradespeople. Experts would be even more expensive, and beyond this level of skill, which is just baseline proficiency. [/QUOTE]
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