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Ranger 2024 is a bigger joke than Ranger 2014:
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<blockquote data-quote="UngeheuerLich" data-source="post: 9459985" data-attributes="member: 59057"><p>And before that I'd allow casting on tracks. (maybe at level 9) That is a cool feature. Now the ranger is great at tracking.</p><p></p><p>Up until level 19 I agree.</p><p></p><p>I don't miss that. I still think it is a bit meh. At best you get +10 damage comoared to before, with a chance on a crit to make it +2 more per crit compared to 1d6 hunter's mark.</p><p></p><p>With 5 attacks at most with advantage, we speak about +1 damage on average.</p><p></p><p>So the increase is +11 damage IF you use hunter's mark in rounds where you don't have to cast or transfer it.</p><p></p><p>That is not very great.</p><p></p><p>Now if the ranger gor their level 13 and 17 features together with their 1d10 increase at level 20, it would be quite some goodie. (And I bet there would have been fewer complains...), but the increase to 1d10 is meh.</p><p></p><p>Of course treantmonk just told us that the 3d6 more damage (average 10.5) from true strike make rogues comparable in damage to the monk... So increasing damage by 11 on level 20 might be in line.</p><p></p><p>But still it feels too restricitive.</p><p>This is why I'd rather have concentration free d6 always on hunter's mark, so now the ranger at level 20 feels "unchained".</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 9459985, member: 59057"] And before that I'd allow casting on tracks. (maybe at level 9) That is a cool feature. Now the ranger is great at tracking. Up until level 19 I agree. I don't miss that. I still think it is a bit meh. At best you get +10 damage comoared to before, with a chance on a crit to make it +2 more per crit compared to 1d6 hunter's mark. With 5 attacks at most with advantage, we speak about +1 damage on average. So the increase is +11 damage IF you use hunter's mark in rounds where you don't have to cast or transfer it. That is not very great. Now if the ranger gor their level 13 and 17 features together with their 1d10 increase at level 20, it would be quite some goodie. (And I bet there would have been fewer complains...), but the increase to 1d10 is meh. Of course treantmonk just told us that the 3d6 more damage (average 10.5) from true strike make rogues comparable in damage to the monk... So increasing damage by 11 on level 20 might be in line. But still it feels too restricitive. This is why I'd rather have concentration free d6 always on hunter's mark, so now the ranger at level 20 feels "unchained". [/QUOTE]
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Ranger 2024 is a bigger joke than Ranger 2014:
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