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Ranger 2024 is a bigger joke than Ranger 2014:
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<blockquote data-quote="UngeheuerLich" data-source="post: 9476951" data-attributes="member: 59057"><p>He explicitely tells us that his calculation is single target damage. </p><p></p><p>If the ranger was higher than the rogue or fighter or paladin or barbarian or even equal, we had a bigger problem. </p><p></p><p>One thing in the twf ranger: he chose not to get dual wielding feat, because hebassumed switching targets regularly with hunter's mark. Which usually a good idea. But if single target is your main concern, switching hunter's mark should be a non issue as multitarget damage is better dealt with area damage spells than single target attacks. </p><p>A good attack routine could be using hunter's mark and conjure volley in the first round and then attacking 4 times with hunter's mark. And whenever you have tonswitch targets, cast an area damage spell again.</p><p></p><p>I still think at some point. Level 20 latest, removing concentration from hunter's mark would feel great and seems balanced enough. If your cpastone relies on that spell, please allow it to be used all the time. </p><p>Maybe even removing concentration at level 13 will be exactly the bump the ranger needs... but maybe it will catapult it from bottom to top immediately. Which might go back to what I mentioned first, as it might amount to +4d6/4d10 single target damage on top of everything else.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 9476951, member: 59057"] He explicitely tells us that his calculation is single target damage. If the ranger was higher than the rogue or fighter or paladin or barbarian or even equal, we had a bigger problem. One thing in the twf ranger: he chose not to get dual wielding feat, because hebassumed switching targets regularly with hunter's mark. Which usually a good idea. But if single target is your main concern, switching hunter's mark should be a non issue as multitarget damage is better dealt with area damage spells than single target attacks. A good attack routine could be using hunter's mark and conjure volley in the first round and then attacking 4 times with hunter's mark. And whenever you have tonswitch targets, cast an area damage spell again. I still think at some point. Level 20 latest, removing concentration from hunter's mark would feel great and seems balanced enough. If your cpastone relies on that spell, please allow it to be used all the time. Maybe even removing concentration at level 13 will be exactly the bump the ranger needs... but maybe it will catapult it from bottom to top immediately. Which might go back to what I mentioned first, as it might amount to +4d6/4d10 single target damage on top of everything else. [/QUOTE]
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Ranger 2024 is a bigger joke than Ranger 2014:
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