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Ranger 2024 is a bigger joke than Ranger 2014:
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<blockquote data-quote="UngeheuerLich" data-source="post: 9476996" data-attributes="member: 59057"><p>I don't disagree with him in general.</p><p>It is just a reminder that he makes certain assumption that may be true or not.</p><p>If you are fixated on damage numbers, do it yourself. </p><p></p><p>I just assume in fights against a single enemy (which does happen quite a bit in our games, after the minions are dead), you will have a few more bonus actions left to attack, because HM sticks on a target and you don't need your bonus action anymore, especially after level 13.</p><p>In a fight against a dragon with low level kobold minions, casting HM on the dragon on round 1 and then conjure volley on the kobolds might be a good start. After that, dual wield the dragon to death if you are a hunter or so. </p><p>Also, I think treantmonk forgot to cast magic weapon as a level 4 spell every fight. That should also increase the damage quite a bit. Especially when you remember that you can attack 3 times with your main hand. </p><p></p><p>The (base) rogue has no area of effect ability at all. So comparing the ranger to the rogue against a single target is not totally fair (as treantmonk mentions).</p><p></p><p></p><p>I am curious about full caster (especially bard) sustained single target and area damage. If the ranger in the end lies between the bard and the rogue, goal achieved.</p><p></p><p>Just a reminder: I think at least the capstone needs to remove concentration from HM, so it becomes a real capstone ability.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 9476996, member: 59057"] I don't disagree with him in general. It is just a reminder that he makes certain assumption that may be true or not. If you are fixated on damage numbers, do it yourself. I just assume in fights against a single enemy (which does happen quite a bit in our games, after the minions are dead), you will have a few more bonus actions left to attack, because HM sticks on a target and you don't need your bonus action anymore, especially after level 13. In a fight against a dragon with low level kobold minions, casting HM on the dragon on round 1 and then conjure volley on the kobolds might be a good start. After that, dual wield the dragon to death if you are a hunter or so. Also, I think treantmonk forgot to cast magic weapon as a level 4 spell every fight. That should also increase the damage quite a bit. Especially when you remember that you can attack 3 times with your main hand. The (base) rogue has no area of effect ability at all. So comparing the ranger to the rogue against a single target is not totally fair (as treantmonk mentions). I am curious about full caster (especially bard) sustained single target and area damage. If the ranger in the end lies between the bard and the rogue, goal achieved. Just a reminder: I think at least the capstone needs to remove concentration from HM, so it becomes a real capstone ability. [/QUOTE]
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