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<blockquote data-quote="Gammadoodler" data-source="post: 8788644" data-attributes="member: 6914290"><p>Apologies. Wasn't looking to fully relitigate the issue with Tasha's Favored Foe.</p><p></p><p>The pros: no bonus action tax, a new and separate resource pool, some amount of scaling</p><p></p><p>The cons: Concentration so incompatible with hunters mark (a level 1 spell) but only applies to a single attack and uses a worse or equivalalent damage die as hunters mark for most of the level range..and cannot be switched between targets, so has a hard cap of 6 targets per day at max level. Offers zero exploration benefits.</p><p></p><p>So, it replaces an exploration feature with a pure damage feature that competes(poorly) with another damage feature, but with an extra resource pool. Maybe the extra resource is worth the sacrificed exploration benefits? And you at least always know you can use it if you have it.. but compared to most of what you do as a ranger it's a third-string kind of feature; you use it when you don't have or don't need your better options.</p><p></p><p>I doubt that these points have gone undiscussed since Tasha's was released? Or did all that somehow completely fly under the radar amid a wailing and gnashing of teeth?</p><p></p><p>I also think that, generally speaking, the strengths and criticisms of the oneD&D ranger within this thread have been articulated fairly reasonably thus far. (Basically its stonger but blander).There have been some more impassioned expressions of it than others but not a ton of.."this is terrible wotc sucks the sky is falling".</p><p></p><p>On the other hand..in addition to..</p><p><em>you all just want power creep..</em></p><p>we can now add..</p><p><em>you all are unappreciative and refuse to participate in rational discussion</em></p><p></p><p>..to the "<em>constructive"</em> discourse. Cool.</p></blockquote><p></p>
[QUOTE="Gammadoodler, post: 8788644, member: 6914290"] Apologies. Wasn't looking to fully relitigate the issue with Tasha's Favored Foe. The pros: no bonus action tax, a new and separate resource pool, some amount of scaling The cons: Concentration so incompatible with hunters mark (a level 1 spell) but only applies to a single attack and uses a worse or equivalalent damage die as hunters mark for most of the level range..and cannot be switched between targets, so has a hard cap of 6 targets per day at max level. Offers zero exploration benefits. So, it replaces an exploration feature with a pure damage feature that competes(poorly) with another damage feature, but with an extra resource pool. Maybe the extra resource is worth the sacrificed exploration benefits? And you at least always know you can use it if you have it.. but compared to most of what you do as a ranger it's a third-string kind of feature; you use it when you don't have or don't need your better options. I doubt that these points have gone undiscussed since Tasha's was released? Or did all that somehow completely fly under the radar amid a wailing and gnashing of teeth? I also think that, generally speaking, the strengths and criticisms of the oneD&D ranger within this thread have been articulated fairly reasonably thus far. (Basically its stonger but blander).There have been some more impassioned expressions of it than others but not a ton of.."this is terrible wotc sucks the sky is falling". On the other hand..in addition to.. [I]you all just want power creep..[/I] we can now add.. [I]you all are unappreciative and refuse to participate in rational discussion[/I] ..to the "[I]constructive"[/I] discourse. Cool. [/QUOTE]
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