AnonymousOne
First Post
Yeah but Bonus Feats from what list?
blargney the second said:I just made one of these guys up the other week - they rock hardcore! Here's how you do it:
Human Ranger 1: Rapid Reload, Weapon Focus(light crossbow)
Ranger 1/Scout 2: Crossbow Sniper (PHB2 77)
Ranger 1/Scout 4: Swift Hunter (CSc 81)
Ranger 2/Scout 4: Improved Skirmish (CSc 78)
You'll end up with 4d6 skirmish damage at targets within 60 feet(!), 1/2 Dex to damage, and two favored enemies that you can skirmish regardless of type and immunities to critical hits(!). Constructs and undead make excellent choices for favored enemies.
Magic items you'll want for sure:
Foefinding Goggles allow you to ignore cover bonuses to AC. (MIC 108, 2500 gp)
+1 Bolts of Seeking (just 5 or 6 in case of emergency) allow you to ignore any % miss chances. (DMG 225, +2 total bonus)
Skirmisher Boots give +2 damage to skirmish attacks, and 2/day extra attack if you move >= 10 ft. (MIC 136, 3200 gp)
Enjoy!
-blarg