Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Ranger's favored enemies and spells.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6172808" data-attributes="member: 2067"><p>That's not as big a problem as it may first seem. Much like making a character who is a little bit elemental monk and a little bit martial arts monk, it should be entirely possible to break up Ranger subclasses into discrete bits if an individual wants a little bit of everything. </p><p></p><p>So, you maybe have a few subclasses, call them Orders, of rangers:</p><p></p><p><strong>Order of the Grove</strong> allies with druids and has further choices of druidic magic or animal companions (or potentially other things like wild shape).</p><p></p><p><strong>Order of Blood</strong> is primarily defined by combat style, allies with fighters, and chooses things like archery or TWF or other things (like perhaps thrown weapons). They're para-military special-forces with survival knowledge. </p><p></p><p><strong>Order of Hunters</strong> is primarily defined by their chosen enemy, and follows some of the same logic of the current favored enemies, but isn't tied as intimately to weapon type (no "Bows = Dragons"). You can keep things thematic to the enemy type, like being able to pierce DR for dragon-hunters, but you're more interested in that particular enemy than you are in a particular weapon. </p><p></p><p>And there are characters, like with any other class, who goes more a la carte. Someone could take a single favored enemy ability, a single weapon specializaiton, and a few spells, too.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6172808, member: 2067"] That's not as big a problem as it may first seem. Much like making a character who is a little bit elemental monk and a little bit martial arts monk, it should be entirely possible to break up Ranger subclasses into discrete bits if an individual wants a little bit of everything. So, you maybe have a few subclasses, call them Orders, of rangers: [B]Order of the Grove[/B] allies with druids and has further choices of druidic magic or animal companions (or potentially other things like wild shape). [B]Order of Blood[/B] is primarily defined by combat style, allies with fighters, and chooses things like archery or TWF or other things (like perhaps thrown weapons). They're para-military special-forces with survival knowledge. [B]Order of Hunters[/B] is primarily defined by their chosen enemy, and follows some of the same logic of the current favored enemies, but isn't tied as intimately to weapon type (no "Bows = Dragons"). You can keep things thematic to the enemy type, like being able to pierce DR for dragon-hunters, but you're more interested in that particular enemy than you are in a particular weapon. And there are characters, like with any other class, who goes more a la carte. Someone could take a single favored enemy ability, a single weapon specializaiton, and a few spells, too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ranger's favored enemies and spells.
Top