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General Tabletop Discussion
*Dungeons & Dragons
[+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!
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<blockquote data-quote="Rocker26a" data-source="post: 9264937" data-attributes="member: 7042495"><p>They're half-caster spins on a full caster that particularly back up martial prowess with magical power, and their core theme can be characterized as an off-shoot of that of the full caster they're related to. Artificer is a late addition to this, they form a trinity in these ways. Maybe some other things that I'm forgetting, but yeah.</p><p>And then beyond that, they're diagonally opposite from eachother. Paladins (generally) favour being a stalwart tank, Rangers (generally) favour being light on their feet. Paladin's signature combat technique is going Nova, Ranger's are associated with consistent damage over the course of a fight, etc.</p><p>I think it could be neat to lean into this interaction further, and I think a counterpoint to the Smite spells could be a good way to.</p></blockquote><p></p>
[QUOTE="Rocker26a, post: 9264937, member: 7042495"] They're half-caster spins on a full caster that particularly back up martial prowess with magical power, and their core theme can be characterized as an off-shoot of that of the full caster they're related to. Artificer is a late addition to this, they form a trinity in these ways. Maybe some other things that I'm forgetting, but yeah. And then beyond that, they're diagonally opposite from eachother. Paladins (generally) favour being a stalwart tank, Rangers (generally) favour being light on their feet. Paladin's signature combat technique is going Nova, Ranger's are associated with consistent damage over the course of a fight, etc. I think it could be neat to lean into this interaction further, and I think a counterpoint to the Smite spells could be a good way to. [/QUOTE]
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Community
General Tabletop Discussion
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[+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!
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