Erik Mona said:
Iron Chef, I understand and appreciate that you don't care for Polyhedron. That message has definitely come through loud and clear. But I would suggest that just because _you_ don't like something does not make it "consistently awful." --Erik Mona
To clarify, I meant that
IMO Poly is "consistently awful." Let me explain what I mean by calling it "consistently awful": By that, I mean I find Poly to be consistently uninspiring and useless for my group's gaming needs now and in the forseeable future. The word "awful" may sound like hyperbole, but if let me explain the context I was using it in, which I did not make clear...
If I don't like something, yet am forced to pay money for it anyway (if I want the rest of the issue's D&D adventure content, not that Paizo is holding a gun to my head), and the content I dislike (Poly) is crowding out more of the material I want (D&D) that I feel SHOULD be in the magazine (because it always was before), then I consider it to be "awful." As in, "I think it's an awful shame" that Dungeon is not the magazine it used to be, and has moved so far away from its roots as to be something I can no longer purchase (let alone subscribe to) in good faith.
Because I only play D&D (FR or homebrew), I can't use any of the mini-games, and none of the SW or most of the LGJ content. The only thing Poly has even limited use with me is the occasional third party product review, third party d20 product release chart or third party d20 insider interview. That amounts to *maybe* 2-3 pages of useful content to me in every Poly, max. Not a good value. I approve of retaining third party d20 coverage in Dungeon, though I believe it would be more apropriate, and of more use to a wider audience if it were in Dragon, instead.
I love Dungeon, I just hate what it's become, and feel the magazine has been done an unintentional disservice by the well-intentioned people at Paizo, who in their desire to keep the magazine alive, have turned it into something I can no longer support and have little desire to even look at, because looking at it in most cases makes me angry, frustrated and sad all at the same time. Dungeon has always been a hit or miss prospect under TSR/WoTC, but under Paizo, it's becoming more and more of a "miss/miss," esp. since the change to monthly.
I do not believe that a significant majority of the Dungeon readership wants Poly in their magazine--that's my gut talking; I'm not privy to any facts or figures, but Paizo has not provided us with any to my knowledge, nor have they conducted a poll or survey to find out what its readership actuallly wants. I do believe a significant, vocal minority (including the Paizo staff) want Poly to continue and to keep including it in Dungeon if it can't be made viable as a separate entity (which I believe they have said it can't).
I sincerely hope some way can be found to make Dungeon be viable again--both financialy to its publisher and creatively to its readership. I'm not sure how that can be done, but I'm sure you'll give it your best, Erik... However, short of the removal of Poly, I doubt it will be a solution that will make me want to buy or subscribe. The removal of epic mega-adventures (page wasters, IMO) and subscriber only content is a good first step. Good luck!