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[Rant] Is Grim n Gritty anything more than prejuidice?
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<blockquote data-quote="Azgulor" data-source="post: 2252506" data-attributes="member: 14291"><p>Thank you Wulf! You've summed up my definition of GnG perfectly - and much more succinctly than I appear to have done earlier. And, in support of your conclusion, D&D as written, regardless of version, has never maintained the verisimilitude/suspension of disbelief for very long in the games I've run or played. </p><p></p><p>Also, given the success of Grim Tales, Conan, Black Company, etc. (all of which make emulating novels and movies much more believable than default D&D) and the # of posts I've seen on this site alone regarding GnG, there's definitely a large audience that desires a GnG, high verisimiltude style of game. As another example, I suppose you could argue that WHFRP is just the flavor of the month, but as a non-d20 game getting a lot of discussion on ENWORLD, I'd surmize that part of it's popularity also stems from its ability to satisfy the GnG audience.</p><p></p><p>Your assessment of Iron Lore also mirrors mine (at least the later one I formed after reading the Archer preview). Prior to that preview, I thought Iron Lore would complement my Grim Tales and Conan books which would make them MUST HAVE NOW books. Given the additional information we've seen on the book, I doubt that will still be the case (for me and my games). That's NOT an indictment of Iron Lore. The excerpts, design diaries, and forum posts I've seen all suggest it's well thought-out and written. I'm just not the core audience they're targeting.</p><p></p><p>Azgulor</p></blockquote><p></p>
[QUOTE="Azgulor, post: 2252506, member: 14291"] Thank you Wulf! You've summed up my definition of GnG perfectly - and much more succinctly than I appear to have done earlier. And, in support of your conclusion, D&D as written, regardless of version, has never maintained the verisimilitude/suspension of disbelief for very long in the games I've run or played. Also, given the success of Grim Tales, Conan, Black Company, etc. (all of which make emulating novels and movies much more believable than default D&D) and the # of posts I've seen on this site alone regarding GnG, there's definitely a large audience that desires a GnG, high verisimiltude style of game. As another example, I suppose you could argue that WHFRP is just the flavor of the month, but as a non-d20 game getting a lot of discussion on ENWORLD, I'd surmize that part of it's popularity also stems from its ability to satisfy the GnG audience. Your assessment of Iron Lore also mirrors mine (at least the later one I formed after reading the Archer preview). Prior to that preview, I thought Iron Lore would complement my Grim Tales and Conan books which would make them MUST HAVE NOW books. Given the additional information we've seen on the book, I doubt that will still be the case (for me and my games). That's NOT an indictment of Iron Lore. The excerpts, design diaries, and forum posts I've seen all suggest it's well thought-out and written. I'm just not the core audience they're targeting. Azgulor [/QUOTE]
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[Rant] Is Grim n Gritty anything more than prejuidice?
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