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[Rant] Is Grim n Gritty anything more than prejuidice?
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<blockquote data-quote="takyris" data-source="post: 2262429" data-attributes="member: 5171"><p>All good. </p><p></p><p></p><p></p><p>Also true. If you're going to do that kind of flavor text, everyone in the group has to agree that it's flavor-text, that it's there to provide a good feeling but isn't there to trump the rules. If the player declares that his guy dives into a ditch where there was no ditch before to make his Reflex save, he has to then explain why he gets out of that ditch -- and if he can't come up with an explanation for why the player would do that, then he can't dive into the ditch. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Or he can stay in that ditch, and the GM will rule that the enemy wizard is on a hillock that that negates any cover that hero might have had from being in the ditch -- that the wizard can just re-target now, and that cover won't work automatically (ie, it'll have to be another save).</p><p></p><p>And as the GM, you have to avoid making completely featureless rooms where there couldn't possibly be any way to get cover against the fireball or any way for the hero to get out of the fireball's radius. (Well, you have to if you want to use this method.) For me, this works, because it gets me off my butt and forces me to make more imaginative areas than I otherwise would. I'm usually pretty weak on setting. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="takyris, post: 2262429, member: 5171"] All good. Also true. If you're going to do that kind of flavor text, everyone in the group has to agree that it's flavor-text, that it's there to provide a good feeling but isn't there to trump the rules. If the player declares that his guy dives into a ditch where there was no ditch before to make his Reflex save, he has to then explain why he gets out of that ditch -- and if he can't come up with an explanation for why the player would do that, then he can't dive into the ditch. :) Or he can stay in that ditch, and the GM will rule that the enemy wizard is on a hillock that that negates any cover that hero might have had from being in the ditch -- that the wizard can just re-target now, and that cover won't work automatically (ie, it'll have to be another save). And as the GM, you have to avoid making completely featureless rooms where there couldn't possibly be any way to get cover against the fireball or any way for the hero to get out of the fireball's radius. (Well, you have to if you want to use this method.) For me, this works, because it gets me off my butt and forces me to make more imaginative areas than I otherwise would. I'm usually pretty weak on setting. :) [/QUOTE]
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[Rant] Is Grim n Gritty anything more than prejuidice?
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