TheAuldGrump
First Post
BlueBlackRed said:There's the best response to most any argument on these boards.
Is not!
The Auld Grump, joking...
BlueBlackRed said:There's the best response to most any argument on these boards.
It's mostly the WotC boards IME, but I'd rather post a discussion here than over there...Turjan said:I've never had a problem with 'canon'. Somewhow, I doubt that most people here on EN World have. It's also a d20 board after all, and this should stand for 'open to new ideas'.
There weren't any topics devoted to the subjects per say, just posts sprinkled throughout random vaguely related topics.Darkness said:Was that in EN World? A search for 'lichfiend' didn't turn up anything. Nor did a Google search. So can you tell me what they don't like about these creatures?
It's just a general rant that, I admit, isn't very well organized nor stated. It is a rant after all.I'm not quite sure in which direction your rant targets.
Nightfall said:Pants,
Uhm just curious...but how can you screw a cannon anyway...?![]()
It's quite unpleasant without the butter, believe me...reveal said:It involves lots of butter, 3 yards of rope, 14 monkeys, and 2 midgets. You musn't forget the midgets.
Ranger REG said:Or how they revise the map of Faerun for Forgotten Realms?
A little? They moved pretty much everything around, to the point where cities in the Heartlands aren't on the same side of rivers they used to be on anymore.Staffan said:When they released FR for 3rd ed, they decided to mess a little with the map, basically pulling southern Faerûn somewhat westward. The reason given was that they didn't want to waste a quarter of the map with ocean.
I dare say most Greyhawk fans who buy these books do understand that. Technically, the core setting of D&D is not the World of Greyhawk per se, but a derivative called Greyhawk Light.Pants said:Maybe this has to do with the fact that most people understand that the 'Core' setting of Greyhawk exists as a sort of amorphous blob that is supposed to be shaped in whichever way the DM sees fit.
Because they want material for their campaign setting, I imagine, and it's not clear that the default D&D planes are intended as an alternate version of the traditional planar structure.Yet the planar fans DO whenever some small, stupid rule about how the Great Wheel works is broken.
I ask myself, why?
This 'toolset' approach is the default assumption of current D&D -- whose designers realize, I'm sure, that they have to balance catering to a wide spread of people with different preferences and campaigns with presenting setting material and imagery with enough coherence to be recognizably D&D because it's that material and imagery which they're selling, as much as the broad play style and mechanics.Maybe my brain is wired differently, but I see everything as a building block in order to make my game be unique.
Which argues for WotC maintaining some kind of baseline that the other d20 publishers can diverge from, no?Kudos to every company that does something different. They may not always succeed, but at least they try.
Check out the current threads about Forgotten Realms and cosmology...BardStephenFox said:I hadn't really noticed the "echelons of fanboyism" whining about what's canon.
Pants said:And the really weird thing is are the fans. So, WotC releases a new book that has some new Gods, a few PrC's with organizations attached, some new monsters, and a little flavor text. Now, Greyhawk being the 'Core' D&D setting, you'd assume that this might make some GH fans angry. 'This organization doesn't belong in GH!', 'These Gods don't exist in GH!', 'These monsters shouldn't exist in Greyhawk!' should be the normal outcry whenever a new book is released, yet, there really isn't much outcry at all (usually).
...But, what I don't get is if the GH fans assume that most stuff printed in the books isn't really GH or doesn't mesh well with preexisting canon, they generally don't raise a fuss. Yet the planar fans DO whenever some small, stupid rule about how the Great Wheel works is broken.
I ask myself, why?