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Rappan Athuk: Ravage of The Unusual Heroes!
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<blockquote data-quote="ThePsionicist" data-source="post: 341746" data-attributes="member: 6899"><p>Pffft. Just throw Balagos at the party. Then let's see the servant of Lathander do anything other than A) Run away screaming in terror or B) Die a horrible and painful death. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> For those that don't know who or what Balagos is, just follow this link: <a href="http://www.wizards.com/dnd/article.asp?x=fr/fx20020130wn" target="_blank">http://www.wizards.com/dnd/article.asp?x=fr/fx20020130wn</a></p><p></p><p></p><p>Anyway... Well, I see the problem as being more the Forsaker class than anything. It's a very poorly designed class, and practically requires Forsakers to destroy magical items. In fact, given the class, I sometimes wonder if anyone can truly roleplay it and not come into major conflict with other party members who use magic. </p><p></p><p>I think the Forsakers requirement to destroy magic should be dropped, personally. They're not a very tough class, especially later on. A 20th level X vs a 20th level X/Forsaker will always win, simply because the magic that comes into play in later levels renders a Forsakers abilities, which were decent at lower levels, seem downright paltry in comparison. </p><p></p><p>So I think dropping the requirement to destroy magic items doesn't really make the class unbalanced, and it also allows a Forsaker not to develop a blood hatred between fellow party members.</p><p></p><p>But enough about house rules. Nice post, and I look forward to seeing who gets to die next. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="ThePsionicist, post: 341746, member: 6899"] Pffft. Just throw Balagos at the party. Then let's see the servant of Lathander do anything other than A) Run away screaming in terror or B) Die a horrible and painful death. ;) For those that don't know who or what Balagos is, just follow this link: [url]http://www.wizards.com/dnd/article.asp?x=fr/fx20020130wn[/url] Anyway... Well, I see the problem as being more the Forsaker class than anything. It's a very poorly designed class, and practically requires Forsakers to destroy magical items. In fact, given the class, I sometimes wonder if anyone can truly roleplay it and not come into major conflict with other party members who use magic. I think the Forsakers requirement to destroy magic should be dropped, personally. They're not a very tough class, especially later on. A 20th level X vs a 20th level X/Forsaker will always win, simply because the magic that comes into play in later levels renders a Forsakers abilities, which were decent at lower levels, seem downright paltry in comparison. So I think dropping the requirement to destroy magic items doesn't really make the class unbalanced, and it also allows a Forsaker not to develop a blood hatred between fellow party members. But enough about house rules. Nice post, and I look forward to seeing who gets to die next. ;) [/QUOTE]
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