oh boy - yesterday we had our first session: the charduni player couldn't make it, so a few last minute changes were made:
TN wood elf bard (point blank shot, Dex20)
LG wood elf paladin of Corean (proficiency bastard sword)
LN human (from Lake Repose) cleric of Hedrada (Str18, Wis19, Healer's Benediction, Spellcasting Prodigy)
TN forsaken elf rogue (weapon focus longbow)
LN human (from Albadia) ranger (twobladed sword fighter)
- it worked pretty well (except for the fact that the rest of the party almost had to beg the paladin to hunt down the bad guys with them...), and they received just enough XP to level to 2 but...
- a wizard or sorcerer would have improved their situation enormously, especially since there were two battles against a lot of opponents (mostly slitheren and human warrior or rogues)
- today the player of the forsaken elf will not be present - which is good, because the charduni will turn up, and the elf player seriously wants to multiclass into a specialist wizard... (not so good is the fact that they probably will encounter 1-3 serious traps tonight...)
...so tonight we will have:
TN wood elf bard L2 (point blank shot, Dex20)
LG wood elf paladin of Corean L2 (proficiency bastard sword)
LN human (from Lake Repose) cleric of Hedrada L2 (Str18, Wis19, Healer's Benediction, Spellcasting Prodigy)
LN charduni fighter/cleric of Chardun L1/1 (Str18,Con20,Wis17, spiked chain fighter)
LN human (from Albadia) ranger (twobladed sword fighter)
...they will encounter
a trapped mine
several cornered slitheren
a slarecian ghoul
several blood maiden
a *big* spider
certain environmental hazards (mostly water-related)
possibly more rogues and human warriors and fighters
possibly a half-crazed wizard
possibly a piscean