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Rathan's Problem Down Under [3.5 OOC/Recruiting One More: Need Arcane Type]
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<blockquote data-quote="ethandrew" data-source="post: 4744150" data-attributes="member: 17456"><p>Okay, here is a real quick draft of a human cleric I've put together. It is incomplete as I don't have a background or equipment or even a name, but this way it can have eyes on it.</p><p></p><p>I'm also considering the flaw Slow in order to gain an extra feat that gives me additional healing powers (it allows the character to heal others or himself up to the highest level spell he has (2nd level heals 2hp) for free each round up to a maximum of half), but I can't think of the name and I don't have my books at work.</p><p></p><p>Anyway, without further adieu...</p><p></p><p>[sblock=Cleric]Male Human Cleric</p><p>Alignment: NG</p><p>ECL: 3</p><p>Deity: Pelor</p><p></p><p>Abilities: (25)</p><p>STR - 12 (4 Points)</p><p>DEX - 8 (0 Points)</p><p>CON - 13 (5 Points)</p><p>INT - 10 (2 Points)</p><p>WIS - 16 (10 Points)</p><p>CHA - 12 (4 Points)</p><p></p><p>HP: d8 = 25</p><p>Speed: 30ft</p><p>Initiative: -1</p><p>EXP: 1/1000</p><p></p><p>AC: 9 (-1 Dex + 0 )</p><p>Flat Footed AC: 9</p><p>Touch AC: 1</p><p></p><p>Saves:</p><p>Fort: 4</p><p>Reflex: 0</p><p>Will: 6</p><p></p><p>BAB/Ranged/Grapple: +3/+1/+3</p><p></p><p>Weapons:</p><p></p><p>Class Abilities:</p><p>Turn Undead</p><p>Aura of Good</p><p>Proficient with simple weapons</p><p>Proficient with all armor</p><p>Proficient with all shields except Tower</p><p></p><p>Racial Abilities:</p><p>Extra feat at 1st Level</p><p>Extra 4 Skill points at 1st Level</p><p>Extra Skill Poin each level</p><p>Multiclass: Any</p><p></p><p>Skills:</p><p>Concentration – 7 (6 Ranks + 1 Con)</p><p>Heal – 9 (6 Ranks + 3 Wis)</p><p>Knowledge Religion – 6 (6 Ranks + 0 Int)</p><p></p><p>Feats:</p><p>1st – Healing Devotion</p><p>1st – Augment Healing</p><p>3rd – </p><p></p><p>Spells per day:</p><p>Orisons – 4</p><p>1st – 3+1</p><p>2nd – 2+1</p><p></p><p>Domains:</p><p>Healing: You cast healing spells at +1 caster level.</p><p>Granted Spell: 1st: Cure Light Wounds 2nd: Cure Moderate Wounds</p><p></p><p>Strength: You can perform a feat of strength as a supernatural ability. You gain an enhancement bonus to Strength equal to your cleric level. Activating the power is a free action, the power lasts 1 round, and it is usable once per day.</p><p>Granted Spell: 1st: Enlarge Person 2nd: Bull Strength</p><p></p><p>Save DC: 14 for 1st Level Spells</p><p></p><p>Languages:</p><p>Common</p><p>Orc</p><p></p><p>Equipment: Cost</p><p></p><p>Total Money: 4000gp</p><p></p><p>Physical Appearance:</p><p></p><p>Age: 23</p><p>Height: 5’6”</p><p>Weight: 168</p><p>Eyes: </p><p>Hair: </p><p>Skin: </p><p></p><p>Background:</p><p>From Lorken to the Southeast</p><p>Has Gout in the knee</p><p>Drinks a little bit of distilled alcohol to alleviate the always dull and sometimes sudden pain</p><p></p><p>Personality:[/sblock]</p><p></p><p>Edit: Oh Shenanigans! I already found my first error. The feat Elemental Healing isn't open to my character. So maybe I won't take that flaw.</p></blockquote><p></p>
[QUOTE="ethandrew, post: 4744150, member: 17456"] Okay, here is a real quick draft of a human cleric I've put together. It is incomplete as I don't have a background or equipment or even a name, but this way it can have eyes on it. I'm also considering the flaw Slow in order to gain an extra feat that gives me additional healing powers (it allows the character to heal others or himself up to the highest level spell he has (2nd level heals 2hp) for free each round up to a maximum of half), but I can't think of the name and I don't have my books at work. Anyway, without further adieu... [sblock=Cleric]Male Human Cleric Alignment: NG ECL: 3 Deity: Pelor Abilities: (25) STR - 12 (4 Points) DEX - 8 (0 Points) CON - 13 (5 Points) INT - 10 (2 Points) WIS - 16 (10 Points) CHA - 12 (4 Points) HP: d8 = 25 Speed: 30ft Initiative: -1 EXP: 1/1000 AC: 9 (-1 Dex + 0 ) Flat Footed AC: 9 Touch AC: 1 Saves: Fort: 4 Reflex: 0 Will: 6 BAB/Ranged/Grapple: +3/+1/+3 Weapons: Class Abilities: Turn Undead Aura of Good Proficient with simple weapons Proficient with all armor Proficient with all shields except Tower Racial Abilities: Extra feat at 1st Level Extra 4 Skill points at 1st Level Extra Skill Poin each level Multiclass: Any Skills: Concentration – 7 (6 Ranks + 1 Con) Heal – 9 (6 Ranks + 3 Wis) Knowledge Religion – 6 (6 Ranks + 0 Int) Feats: 1st – Healing Devotion 1st – Augment Healing 3rd – Spells per day: Orisons – 4 1st – 3+1 2nd – 2+1 Domains: Healing: You cast healing spells at +1 caster level. Granted Spell: 1st: Cure Light Wounds 2nd: Cure Moderate Wounds Strength: You can perform a feat of strength as a supernatural ability. You gain an enhancement bonus to Strength equal to your cleric level. Activating the power is a free action, the power lasts 1 round, and it is usable once per day. Granted Spell: 1st: Enlarge Person 2nd: Bull Strength Save DC: 14 for 1st Level Spells Languages: Common Orc Equipment: Cost Total Money: 4000gp Physical Appearance: Age: 23 Height: 5’6” Weight: 168 Eyes: Hair: Skin: Background: From Lorken to the Southeast Has Gout in the knee Drinks a little bit of distilled alcohol to alleviate the always dull and sometimes sudden pain Personality:[/sblock] Edit: Oh Shenanigans! I already found my first error. The feat Elemental Healing isn't open to my character. So maybe I won't take that flaw. [/QUOTE]
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Rathan's Problem Down Under [3.5 OOC/Recruiting One More: Need Arcane Type]
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