Graf
Explorer
Ooo. This is a good thread.
My urge is to say that the themes are very similar but that the settings "story" is completely different.
Ravenloft the world is black and grim, evil is everywhere and yet its supposed to jump up and surprise you by being viler than you could have possibly imagined. Its evil for evil's sake because its such a black and dark place that even the best people go horribly wrong and those who are already evil become unimaginably warped.
In Ravenloft you're going to be eaten by the old peddler who is actually a canibalistic monster who has spent the last fifty years pushing his cart around and eating people because of some vile crime. Its a personal sort of evil, one small crime in a world made up of terrible acts for no good reason.
In the Scarred Lands things are also grim and hard, but you're probably going to be eaten by a the rat-man, because he's hungry and he doesn't like your kind.
The Scarred Lands is filled with practical, rational evil. Even the crazy psychopaths are up to more than being crazy. Maybe they want to destroy another nation or bring back a titan but evil is just the route choosen for its expediency.
There are (usually) no dark forces in the Scarred Lands who are out to personally tempt or corrupt or kill you. In the Scarred Lands characters are often striving to make a difference or even to matter at all.
The dread lords of SL don't aren't part of a club with a creepy name, and they don't really give two pence about the PCs or anybody else so long as they don't interfer with their plans or have something that they want.
I struggled a lot when I was working on my current game. I really like planar stuff. And I really like SL. I decided that they don't really mix though and left it at that.
I'll see if I can think of anything and come back to you.
My urge is to say that the themes are very similar but that the settings "story" is completely different.
Ravenloft the world is black and grim, evil is everywhere and yet its supposed to jump up and surprise you by being viler than you could have possibly imagined. Its evil for evil's sake because its such a black and dark place that even the best people go horribly wrong and those who are already evil become unimaginably warped.
In Ravenloft you're going to be eaten by the old peddler who is actually a canibalistic monster who has spent the last fifty years pushing his cart around and eating people because of some vile crime. Its a personal sort of evil, one small crime in a world made up of terrible acts for no good reason.
In the Scarred Lands things are also grim and hard, but you're probably going to be eaten by a the rat-man, because he's hungry and he doesn't like your kind.
The Scarred Lands is filled with practical, rational evil. Even the crazy psychopaths are up to more than being crazy. Maybe they want to destroy another nation or bring back a titan but evil is just the route choosen for its expediency.
There are (usually) no dark forces in the Scarred Lands who are out to personally tempt or corrupt or kill you. In the Scarred Lands characters are often striving to make a difference or even to matter at all.
The dread lords of SL don't aren't part of a club with a creepy name, and they don't really give two pence about the PCs or anybody else so long as they don't interfer with their plans or have something that they want.
I struggled a lot when I was working on my current game. I really like planar stuff. And I really like SL. I decided that they don't really mix though and left it at that.
I'll see if I can think of anything and come back to you.