You should check out "Night of the (Walking/Living/___?) Dead." I found it to be an excellent module, full of opportunity for creepiness and with enough combat to please the average fantasy gamer.
I used a lot of them in an old Greyhawk campaign, even the original Ravenloft (of course I changed the Strahd name and Castle Ravenloft).
I also found the lycanthrope module (Feast of Goblyns) good to run ... you just have to set it up right. Replace the Goblyns with some weird-ass cannibalistic super orcs or something ... other than that ... it's all good. No borders get closed during the module so it's transparent.
rounser said:
Cheers, Schmoe. This sounds like a zombie B-movie "they just keep coming" kill-a-thon - is it? Then again, I'd suppose Ravenloft to be a bit more subtle than that.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.