Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Ravenloft: Monsters vs Darklords
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 9274498" data-attributes="member: 7635"><p>It's complicated.</p><p></p><p>VRGR is clearly supposed to be a continuation of the CoS vision of Ravenloft, but in between the two books they opted for a number of revisions to fix some problematic issues CoS raised. Chief among them is Ezmerelda's backstory being altered (along with her name shortening to Ez), the nature of the Vistani changing, and the soulless NPCs being downplayed. </p><p></p><p>To be honest, the "soulless" argument has confused me since people began arguing it in CoS. Ravenloft has clearly always created domains out of thin air to hold their darklords in, the fact that many of the common NPCs are likewise creations of the Mists shouldn't be surprising. The grain grown is a creation of the Mists, as is the soil it grew in, but both can be used to sustain life. All being soulless does is prompt those NPCs not to question the status quo or thier lot in life. They live in a world where monsters rule over them and do not seek to overcome this. They accept it is thier lot in life and while they are appreciative for the time their suffering is lessened, they lack the initiative to do that for themselves. It's important to remember though that while soulless, they aren't automations. They laugh, cry, love, and hate. They fall in love, marry, have children, etc. They just do so in a certain dull manner that never goes beyond their purpose. Saving one of thier lives is just as important as saving a souled one, it's just the former was neverr capable of going on to do great things while the latter has that inherent potential.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9274498, member: 7635"] It's complicated. VRGR is clearly supposed to be a continuation of the CoS vision of Ravenloft, but in between the two books they opted for a number of revisions to fix some problematic issues CoS raised. Chief among them is Ezmerelda's backstory being altered (along with her name shortening to Ez), the nature of the Vistani changing, and the soulless NPCs being downplayed. To be honest, the "soulless" argument has confused me since people began arguing it in CoS. Ravenloft has clearly always created domains out of thin air to hold their darklords in, the fact that many of the common NPCs are likewise creations of the Mists shouldn't be surprising. The grain grown is a creation of the Mists, as is the soil it grew in, but both can be used to sustain life. All being soulless does is prompt those NPCs not to question the status quo or thier lot in life. They live in a world where monsters rule over them and do not seek to overcome this. They accept it is thier lot in life and while they are appreciative for the time their suffering is lessened, they lack the initiative to do that for themselves. It's important to remember though that while soulless, they aren't automations. They laugh, cry, love, and hate. They fall in love, marry, have children, etc. They just do so in a certain dull manner that never goes beyond their purpose. Saving one of thier lives is just as important as saving a souled one, it's just the former was neverr capable of going on to do great things while the latter has that inherent potential. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ravenloft: Monsters vs Darklords
Top