Just a feat in Book of Many Things, as far as I know. But I believe several one-respected third party publishers have done their takes.
Thank you! I'll have to check it out.Legendary Games did just release Legendary Classes: Cartomancer (affiliate link) not too long ago.
Here is what we saw of Cthulu in this new vook, though the image of the Great Race suggest this is not an isolated Mythos tidbit:I think if they took Cthulu while he's already napping it could make getting him alot easier.
My hope it mentions the fact that Cthulu is a priest of Azathoth, and we get options for building Clerics of Azathoth. & maybe appearances from other horrors from the extended Lovecraftian mytholose.
Here is what we saw of Cthulu in this new vook, though the image of the Great Race suggest this is not an isolated Mythos tidbit:
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To be honest, a big part of this might be to fill out the CR spread of available Monsters.
Yeah, Ravenloft's horror is about human evils and understandable villains. You can kill Strahd and free the people of Barovia (for a time). Strahd is a good villain because he's tragic, understandable, and stuck in a cycle that he is incapable of breaking.Right, but I don’t want the Cthulhu Mythos to cross over with Ravenloft. I think both are better as their own things. We’ve established this already.
Chuck Tingle has entered the chatBut to me, using Cthulhu as a Dark Power is as big of a mistake as using him as the love interest of a romance novel.
The surprise for me is the return of lupines as PC specie. We know thetherian"furry" playable species are wellcome in 5e.
Yes please, thank you.* Wouldn't you like abysal genasi and infernal dragonborn as Ravenloft PC species?
The monsters from Resident Evil franchise were designed to face PC with firearms. To be "guest stars" in Ravenloft should be "nerferd", do you agree?
I definitely agree with this. Although can't domains be pretty big?* The weak point of Ravenloft is to be a "too small space" to be place of confrontation of supernatural factions (vampire lodges, theriantrope tribes, spellcasters' guilds..).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.