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<blockquote data-quote="Lord Mhoram" data-source="post: 7761517" data-attributes="member: 4789"><p>I was speaking of the world, not character. I don't have the book yet, but looking at the ToC - I see it all over - I'm sure the guild sections will be giving info on the world, Chapter 3 looks to be all about the world, and the adventures section looks to have lots of information on the world. Seems like it is.</p><p></p><p>I don't want a super detailed timeline, a huge gazetter - previous editions version of Forgetten Realms setting or Pathfinder's Guide to the Inner Sea books I've found pretty much useless in play - I want something that helps give me the tools to run games set in the setting - this seems to do that very well.</p><p></p><p>I guess what I am saying - I don't want a conversion book from another game - but a D&D book from the ground up that is a D&D take on the information (but not mechanics) of the setting.</p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 7761517, member: 4789"] I was speaking of the world, not character. I don't have the book yet, but looking at the ToC - I see it all over - I'm sure the guild sections will be giving info on the world, Chapter 3 looks to be all about the world, and the adventures section looks to have lots of information on the world. Seems like it is. I don't want a super detailed timeline, a huge gazetter - previous editions version of Forgetten Realms setting or Pathfinder's Guide to the Inner Sea books I've found pretty much useless in play - I want something that helps give me the tools to run games set in the setting - this seems to do that very well. I guess what I am saying - I don't want a conversion book from another game - but a D&D book from the ground up that is a D&D take on the information (but not mechanics) of the setting. [/QUOTE]
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