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Ray Winninger comments on the OGL
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<blockquote data-quote="Ibrandul" data-source="post: 8889687" data-attributes="member: 6871736"><p>At minimum the latter, but the former is also a distinct possibility. Here's how it would happen:</p><p></p><p>In a world where (for example) Roll20 loses its "custom arrangement" with WotC, the WotC content (5e PHB, etc.) most likely just disappears.</p><p></p><p>In that world, if OGL 1.0(a) stands, Roll20 can still offer the OGC from the SRDs as preprogrammed automation—and Roll20 can offer 3rd-party content that fills in the gaps. For many players and DMs it would be a hassle, but I think that a lot of groups would continue playing on Roll20 with this reduced functionality rather than switch to WotC's VTT.</p><p></p><p>In a world where OGL 1.0(a) falls, Roll20 marketplace probably can't offer anything that natively is automated <em>specifically</em> for 5e. ("But WotC doesn't own the mechanics" is a common counterargument that in my view seems very unlikely to prevail.) Roll20 would remain a robust VTT from a technical point of view, and you could code up whatever macros you want or use those coded by others, etc. But precious few of the groups currently playing 5e on Roll20 will be willing to do that.</p><p></p><p>Roll20 <em>probably </em>survives in those circumstances, primarily used as a platform for non-D&D games, with severely reduced profitability and a correspondingly reduced capacity to continue improving the platform by adding new features, etc. But with its revenue likely reduced by more than half, there's a nonzero chance it folds entirely.</p></blockquote><p></p>
[QUOTE="Ibrandul, post: 8889687, member: 6871736"] At minimum the latter, but the former is also a distinct possibility. Here's how it would happen: In a world where (for example) Roll20 loses its "custom arrangement" with WotC, the WotC content (5e PHB, etc.) most likely just disappears. In that world, if OGL 1.0(a) stands, Roll20 can still offer the OGC from the SRDs as preprogrammed automation—and Roll20 can offer 3rd-party content that fills in the gaps. For many players and DMs it would be a hassle, but I think that a lot of groups would continue playing on Roll20 with this reduced functionality rather than switch to WotC's VTT. In a world where OGL 1.0(a) falls, Roll20 marketplace probably can't offer anything that natively is automated [I]specifically[/I] for 5e. ("But WotC doesn't own the mechanics" is a common counterargument that in my view seems very unlikely to prevail.) Roll20 would remain a robust VTT from a technical point of view, and you could code up whatever macros you want or use those coded by others, etc. But precious few of the groups currently playing 5e on Roll20 will be willing to do that. Roll20 [I]probably [/I]survives in those circumstances, primarily used as a platform for non-D&D games, with severely reduced profitability and a correspondingly reduced capacity to continue improving the platform by adding new features, etc. But with its revenue likely reduced by more than half, there's a nonzero chance it folds entirely. [/QUOTE]
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