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Ray Winninger mentions third project!
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<blockquote data-quote="Khozma" data-source="post: 8301917" data-attributes="member: 7029692"><p>SCAG variant tieflings are a pitiful excuse for "diverse" tieflings compared to the tieflings of the Planewalker's Handbook to the point I don't know how you could in good faith consider them "already back", and 2/3 of the mutually exclusive SCAG variants are still of the painfully bland WotC-era <em>Halloween-Costume-Devil</em> type.</p><p></p><p>There's nothing close to the 1d100 of tiefling traits we once had anywhere to be seen, nor is there anything supporting actually diverse types of tieflings (i.e., tieflings with demonic, yugoloth, or night hag heritage), as all 5e tieflings are—characteristically of WotC-era D&D—depicted to be homogenous in their heritage and racial background, with any deviation from that background being an abnormal "variant", as opposed to the original and diverse tieflings of the setting they originated in, where diverse backgrounds and deviation from the norm are what defines tieflings.</p><p></p><p>Not to mention the diversity of the other planetouched: in the Planewalker's Handbook, half-dwarves are the most common earth genasi, while post-Planescape, everything is exclusively half-human. I'd be pretty surprised to see anything with a similar approach to the original Planescape in a setting published today, as planars—described as incapable of making moral and ethical choices in the 5e Player's Handbook rather than the result of them, magically changing in race should they change in alignment—have become the new outlet for corporate racism, and it will only stop if it's deemed unprofitable.</p></blockquote><p></p>
[QUOTE="Khozma, post: 8301917, member: 7029692"] SCAG variant tieflings are a pitiful excuse for "diverse" tieflings compared to the tieflings of the Planewalker's Handbook to the point I don't know how you could in good faith consider them "already back", and 2/3 of the mutually exclusive SCAG variants are still of the painfully bland WotC-era [I]Halloween-Costume-Devil[/I] type. There's nothing close to the 1d100 of tiefling traits we once had anywhere to be seen, nor is there anything supporting actually diverse types of tieflings (i.e., tieflings with demonic, yugoloth, or night hag heritage), as all 5e tieflings are—characteristically of WotC-era D&D—depicted to be homogenous in their heritage and racial background, with any deviation from that background being an abnormal "variant", as opposed to the original and diverse tieflings of the setting they originated in, where diverse backgrounds and deviation from the norm are what defines tieflings. Not to mention the diversity of the other planetouched: in the Planewalker's Handbook, half-dwarves are the most common earth genasi, while post-Planescape, everything is exclusively half-human. I'd be pretty surprised to see anything with a similar approach to the original Planescape in a setting published today, as planars—described as incapable of making moral and ethical choices in the 5e Player's Handbook rather than the result of them, magically changing in race should they change in alignment—have become the new outlet for corporate racism, and it will only stop if it's deemed unprofitable. [/QUOTE]
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