mhm, two things:
Rolohf, a Fighter in a long running campaign helped another fighter to get hold of an artefact, that raised all dead in a radius of 5 km to undeath, creating a rather large standing army. The other fighter used it, to destroy invaders, who had managed to get hold of the hometown of the characters in the campaign.
During this adventure, one oportunistic mage (i.e. traitor) had sent a fireball after the characters and they wanted to get back at him. Going back to his home, they only managed to meet the man selling the house. Being stupid, they killed the man, after he called the watch. Watch arrived, put them into prison. Still, the Fighter hoped, that the fighter, who now had become king, would save them. He did not, having played the characters to get on the throne.
The anguish on the face of the player was marvelous, when his loved character was led to the gallows (through incredible dump luck, the other characters managed to save him, though, pitty)
In a different group, one player had created a rather nice backstory: He and his two sisters where brought up in an orphanage, after their parents had been killed by some bandits.
He himself had been adopted by a couple, that held rather gruesome rituals over his body, scarring him for live. He escaped, burning the house behind him, killing the couple.
Later on, the group met one of these "Bandits", a mercenery, who had been hired to get rid of some demon-worshippers and who had, against the orders, saved the children. He regretted it, thouch, because, meanwhile he had learned, that all three children carried an evil seed, that would make them into paragons of evil as the agents of the demons, their family had worshipped for thousands of yars.
The couple, that seemingly had turtered the character had just expelled the evil seed, even if they did it rather clumsily.
The player went rather silent at that moment.
Rolohf, a Fighter in a long running campaign helped another fighter to get hold of an artefact, that raised all dead in a radius of 5 km to undeath, creating a rather large standing army. The other fighter used it, to destroy invaders, who had managed to get hold of the hometown of the characters in the campaign.
During this adventure, one oportunistic mage (i.e. traitor) had sent a fireball after the characters and they wanted to get back at him. Going back to his home, they only managed to meet the man selling the house. Being stupid, they killed the man, after he called the watch. Watch arrived, put them into prison. Still, the Fighter hoped, that the fighter, who now had become king, would save them. He did not, having played the characters to get on the throne.
The anguish on the face of the player was marvelous, when his loved character was led to the gallows (through incredible dump luck, the other characters managed to save him, though, pitty)
In a different group, one player had created a rather nice backstory: He and his two sisters where brought up in an orphanage, after their parents had been killed by some bandits.
He himself had been adopted by a couple, that held rather gruesome rituals over his body, scarring him for live. He escaped, burning the house behind him, killing the couple.
Later on, the group met one of these "Bandits", a mercenery, who had been hired to get rid of some demon-worshippers and who had, against the orders, saved the children. He regretted it, thouch, because, meanwhile he had learned, that all three children carried an evil seed, that would make them into paragons of evil as the agents of the demons, their family had worshipped for thousands of yars.
The couple, that seemingly had turtered the character had just expelled the evil seed, even if they did it rather clumsily.
The player went rather silent at that moment.