roguerouge
First Post
So in my third session of 4e, my Warlord died from a gnome crit sneak attack while searching a graveyard for the lost mentor. (You know the module.) Anyway, I'm starting a new character, because the point of playing this campaign is to get a feel for this edition.
So I'm going to be playing a cleric of Avandra, with an emphasis on luck. The only problem is that the descriptions for the cleric powers all read like Pelor's granting the powers: light lances and silvery motes and beams of light. But I want my cleric to feel different. I want to emphasize the role of luck and chance and change.
So I figured that others must have felt this way and come up with god-specific descriptions for the powers. Anyone do this for Avandra in their campaign? How do you describe the at-wills, encounters and dailies for different gods?
So I'm going to be playing a cleric of Avandra, with an emphasis on luck. The only problem is that the descriptions for the cleric powers all read like Pelor's granting the powers: light lances and silvery motes and beams of light. But I want my cleric to feel different. I want to emphasize the role of luck and chance and change.
So I figured that others must have felt this way and come up with god-specific descriptions for the powers. Anyone do this for Avandra in their campaign? How do you describe the at-wills, encounters and dailies for different gods?