Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Publishing Business & Licensing
Read the actual OGL document and take the survey when it comes out
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Benjamin Olson" data-source="post: 8905458" data-attributes="member: 6988941"><p>Do what you like with the survey, but honestly I think the survey is just another compounding mistake on WotC's part, because it commits them to a window of not taking firm action when they really need to take a firm stance and lock down the situation, and needed to a week or two ago. If they actually need the survey, they have no idea what they are doing. If it's just a public relations ploy, or stall tactic then it's an incredibly short-sighted one. At best it stalls out a few prominent voices from denouncing them by extending the period during which people who would rather avoid talking can say "I don't want to comment until we know what is actually going to be in the final OGL". But when they eventually take actions which almost certainly contradict the survey feedback they got (or that everyone is convinced must contradict the results) there goes whatever ounce of goodwill a survey bought them.</p><p></p><p>What WotC needed to do was back off more or less completely, and they need to have already done it. It's already too late. Even if ultimately WotC improbably decided, on the basis of overwhelming survey results, to not deauthorize the old OGL, too much damage has already been done.</p><p></p><p>Few people with skin in the game are actually still on the fence. Everyone with D&D related products, or who seriously considered creating such products in the future, spent the last few days considering whether they want their business, career, or side hustle to depend on a creepy, shortsighted, and untrustworthy corporation. And many of them are now thinking about how fast they can come up with their own rpg, whether a 5e clone or not. Those that aren't are looking for other games to support. Every internet personality who established their following as a 5e D&D brand cheerleader is probably already looking to move on or diversify rather than working on a pivot to being a OneD&D brand cheerleader. What all these people have doubtlessly already decided by now is they don't want to be as dependent on the whims of WotC as they have been, whatever happens with the OGL.</p><p></p><p>The right new OGL might slow the bleeding. It might keep people with 5e projects half made from cancelling them, and keep people from being in an immediate hurry to find new games to support and base their businesses and brands around. </p><p></p><p>But the trust is dead and can't be resurrected. The sense of stability upon which someone can build a brand, business, career, or slightly monetized hobby side-hustle business is dead. The seeds of a thousand competitor games have been sown, a few of which will actually succeed, but all of which will exist at the direct expense of D&D's market dominance. Inertia will carry 5e onward for a time, even if some of us who have up until now bought into it hard are done buying. But OneD&D, already shaping up to be the lesser child of a greater parent, whose main actual selling point was brand dominance and the inevitability of its eventual ubiquity, may well not get far as part of a diminished, less ubiquitous brand.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8905458, member: 6988941"] Do what you like with the survey, but honestly I think the survey is just another compounding mistake on WotC's part, because it commits them to a window of not taking firm action when they really need to take a firm stance and lock down the situation, and needed to a week or two ago. If they actually need the survey, they have no idea what they are doing. If it's just a public relations ploy, or stall tactic then it's an incredibly short-sighted one. At best it stalls out a few prominent voices from denouncing them by extending the period during which people who would rather avoid talking can say "I don't want to comment until we know what is actually going to be in the final OGL". But when they eventually take actions which almost certainly contradict the survey feedback they got (or that everyone is convinced must contradict the results) there goes whatever ounce of goodwill a survey bought them. What WotC needed to do was back off more or less completely, and they need to have already done it. It's already too late. Even if ultimately WotC improbably decided, on the basis of overwhelming survey results, to not deauthorize the old OGL, too much damage has already been done. Few people with skin in the game are actually still on the fence. Everyone with D&D related products, or who seriously considered creating such products in the future, spent the last few days considering whether they want their business, career, or side hustle to depend on a creepy, shortsighted, and untrustworthy corporation. And many of them are now thinking about how fast they can come up with their own rpg, whether a 5e clone or not. Those that aren't are looking for other games to support. Every internet personality who established their following as a 5e D&D brand cheerleader is probably already looking to move on or diversify rather than working on a pivot to being a OneD&D brand cheerleader. What all these people have doubtlessly already decided by now is they don't want to be as dependent on the whims of WotC as they have been, whatever happens with the OGL. The right new OGL might slow the bleeding. It might keep people with 5e projects half made from cancelling them, and keep people from being in an immediate hurry to find new games to support and base their businesses and brands around. But the trust is dead and can't be resurrected. The sense of stability upon which someone can build a brand, business, career, or slightly monetized hobby side-hustle business is dead. The seeds of a thousand competitor games have been sown, a few of which will actually succeed, but all of which will exist at the direct expense of D&D's market dominance. Inertia will carry 5e onward for a time, even if some of us who have up until now bought into it hard are done buying. But OneD&D, already shaping up to be the lesser child of a greater parent, whose main actual selling point was brand dominance and the inevitability of its eventual ubiquity, may well not get far as part of a diminished, less ubiquitous brand. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Publishing Business & Licensing
Read the actual OGL document and take the survey when it comes out
Top