Readied actions, invisibility, and attacks: which comes first?

I retract my previous comments. You seem to have had the situation in good hands. Perhaps you were a tad surprised by the dex draining effects?

Regardless - having read the blow by blow account - good fighting all around.

As a GM, I used stat draining encounters rarely. As a player, I'm running into it more often. with a low pt buy, those things can be quite deadly.

The setting did up your EL by 1 or 2, as was said, but I'll bet your players have earned a great deal of respect for imps, invis, and stat draining effects :)

Next time, they'll likely employ even better tactics.
 

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Pielorinho said:
Eh. You're likely correct, but I think I'll continue to interpret "restricted" generously, saying that the choice to ready an action has restricted you to taking a move or a standard action only, in the same way that choosing to cast slow on yourself would.

So would you allow someone to draw their sword (move action) then Ready a restricted charge (standard action)?

They're definitely taking both a move and a standard action in the same round... would you still consider them to qualify?

-Hyp.
 

I would, but not if that move action were actual movement. Is there any reason taht would be a problem? I guess for level 1 characters it gives them very slightly more flexibility, but not enough to bother me that much.

Daniel
 

Pielorinho said:
Is there any reason taht would be a problem?

Probably not - it worked in 3E, after all :)

I guess I just look at it as "They changed it for a reason", so without good reason myself, I see no point in changing it back :)

-Hyp.
 

I guess my reason for changing it back is that I don't think the slow spell should give you additional combat options. As it is, if you're slowed, you can ready a charge, but if you're not slowed, you can't. That seems weird to me.

Daniel
 

You can always delay then charge. You just don't have the option of interupting some one when you do this, you act after they do.

Pielorinho said:
I guess my reason for changing it back is that I don't think the slow spell should give you additional combat options. As it is, if you're slowed, you can ready a charge, but if you're not slowed, you can't. That seems weird to me.

Daniel
 

Pielorinho said:
I guess my reason for changing it back is that I don't think the slow spell should give you additional combat options. As it is, if you're slowed, you can ready a charge, but if you're not slowed, you can't. That seems weird to me.

Of course, not being slowed gives you dozens of combat options that you wouldn't have if you were slowed. It's not a particularly worthwhile trade.

-Hyp.
 

Hypersmurf said:
Of course, not being slowed gives you dozens of combat options that you wouldn't have if you were slowed. It's not a particularly worthwhile trade.
Right, but I don't think it should be a trade at all. Acting more slowly shouldn't in any way increase your flexibility in combat.

Daniel
 

Pielorinho said:
Really? I thought you lost your dex bonus to AC against invisible creatures, and therefore couldn't make AoOs against them.
What has that to do with each other? ;)

Note: losing one's Dex bonus to AC is not the same as being flat-footed!

How would you resolve such AoOs? Do you tell the character, "You're not sure why, but you realize you're able to make an extra attack right now; if you want to do so, tell me which square you're attacking"? That just seems silly to me.
Heh. Of course not. Sounds you did it right.

EDIT: Just read the quote about total concealment above... that makes it impossible to execute any AoO's (altho they are still provoked, but it's kinda pointless to note it then ;)), anyways. Didn't know that. :)

Bye
Thanee
 
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Why shouldn't you be able to ready a restricted charge in 3.5?

When executing the ready action you are restricted to a standard action only, so it's a perfectly viable action to ready for that situation.

Bye
Thanee
 

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