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Realigning the races post tasha's
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<blockquote data-quote="tetrasodium" data-source="post: 8131752" data-attributes="member: 93670"><p>Not by default, but it's a good step towards bringing a lot of those races up to par. It's pretty rare that those spells are top shelf spells. Out of the ones that are good they tend to be low level spells. Making them always prepared give those races a bit of a twist on their spell list regardless of what class they are playing. I don't forsee such a thing as a balance concern for a few reasons... </p><p>First: Keep in mind that multiclassing lets you prepare spells as both classes so a hypothetical level 1 wizard/1 artificer with 20 int could prepare/know 6 spells from each list while a 1cleric/1druid with 20 wis again 6 from each list. If you look at those spell lists there is a ton of overlap that would allow a hypothetical 10/1 split to grab all of their must have first level spells plus a bunch of higher level ones from their more advanced class & nobody is complaining about those characters knowing/preparing lots of spells so there shouldn't be any balance concerns if for example a triton paladin is casting fog cloud & gust of wind occasionally. </p><p>Second: I has my players run dragonmark races like that long ago & aside from feeling different from other races in that class I didn't come across any problems,... </p><p>Third: What is better, a floating +2/+2 & medium armor or lesser stats & some extra preset spells prepped?</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8131752, member: 93670"] Not by default, but it's a good step towards bringing a lot of those races up to par. It's pretty rare that those spells are top shelf spells. Out of the ones that are good they tend to be low level spells. Making them always prepared give those races a bit of a twist on their spell list regardless of what class they are playing. I don't forsee such a thing as a balance concern for a few reasons... First: Keep in mind that multiclassing lets you prepare spells as both classes so a hypothetical level 1 wizard/1 artificer with 20 int could prepare/know 6 spells from each list while a 1cleric/1druid with 20 wis again 6 from each list. If you look at those spell lists there is a ton of overlap that would allow a hypothetical 10/1 split to grab all of their must have first level spells plus a bunch of higher level ones from their more advanced class & nobody is complaining about those characters knowing/preparing lots of spells so there shouldn't be any balance concerns if for example a triton paladin is casting fog cloud & gust of wind occasionally. Second: I has my players run dragonmark races like that long ago & aside from feeling different from other races in that class I didn't come across any problems,... Third: What is better, a floating +2/+2 & medium armor or lesser stats & some extra preset spells prepped? [/QUOTE]
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