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Realism! Versamilitude! Other Words!
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<blockquote data-quote="Mistwell" data-source="post: 4090433" data-attributes="member: 2525"><p>It isn't an issue of right and wrong. However, it <strong>is</strong> and issue of hearing it one too many times, in too many threads.</p><p></p><p>For example, I for one think the word verisimilitude is being abused lately on this board. It's being repeated as a mantra, often in an erroneous manner, to describe virtually anything that is new and different. </p><p></p><p>I have no problem if you like 3e more than 4e. </p><p></p><p>I do have a problem if people constantly claim something that was hideously not believable in 3e is somehow more believable than 4e <strong>in a material way</strong> (in a way that actually has real meaning). It's like saying "in 3e, cats teleport, and in 4e they can not only teleport but they leave a purple haze in the air when they do, and that purple haze just destroys verisimilitude for me". The additional non-believable element is so minor compared to the extreme non-believability of the whole thing that I think it is fair to look to see if there is something motivating that person to make such a minor thing into a major issue. </p><p></p><p>And if that person is also often posting about highly emotional issues about 4e that have nothing at all to do with the rules (like price, or change, or corporate greed, or hate of MMOs or anime, etc..) then I think it is fair to consider the possibility that those other issues offer a more logical explanation for their tendency to make a big issue out of the relative believability of things which have no basic believability to begin with.</p><p></p><p>In essence, I think the psychology behind this constant "realism" and "verisimilitude" argument is a valid topic for discussion. For a lot of people (but not all), I think it is a fair criticism, and one they may not have considered. If examining this issue helps some folks come to realize that 4e is so tainted by "other" issues in their mind that they are no longer being objective concerning the issue of "realism" and the rules, then the level of discussion might improve.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 4090433, member: 2525"] It isn't an issue of right and wrong. However, it [b]is[/b] and issue of hearing it one too many times, in too many threads. For example, I for one think the word verisimilitude is being abused lately on this board. It's being repeated as a mantra, often in an erroneous manner, to describe virtually anything that is new and different. I have no problem if you like 3e more than 4e. I do have a problem if people constantly claim something that was hideously not believable in 3e is somehow more believable than 4e [b]in a material way[/b] (in a way that actually has real meaning). It's like saying "in 3e, cats teleport, and in 4e they can not only teleport but they leave a purple haze in the air when they do, and that purple haze just destroys verisimilitude for me". The additional non-believable element is so minor compared to the extreme non-believability of the whole thing that I think it is fair to look to see if there is something motivating that person to make such a minor thing into a major issue. And if that person is also often posting about highly emotional issues about 4e that have nothing at all to do with the rules (like price, or change, or corporate greed, or hate of MMOs or anime, etc..) then I think it is fair to consider the possibility that those other issues offer a more logical explanation for their tendency to make a big issue out of the relative believability of things which have no basic believability to begin with. In essence, I think the psychology behind this constant "realism" and "verisimilitude" argument is a valid topic for discussion. For a lot of people (but not all), I think it is a fair criticism, and one they may not have considered. If examining this issue helps some folks come to realize that 4e is so tainted by "other" issues in their mind that they are no longer being objective concerning the issue of "realism" and the rules, then the level of discussion might improve. [/QUOTE]
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