Realistic Combat that's Simple(ish)

Thanks for the replies, folks. And yes, I do realize that a lot of systems do this. Just curious what people would bring up.

Another: Talislanta. While I normally don't like relying on a table, the Action Table is simple enough to quickly memorize, and rather elegant in terms of game play.
 

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I've been playing pirate borg and everything you have to roll for has a DC 12 (players also roll to defend) and armour is light, medium, heavy reducing damage by d2, d4, or d6. Heavier armours reduce your agility which I think is what you roll to defend (only played a few sessions, some things in still learning).
 


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