catsclaw227
First Post
This is an interesting thread.
I feel like 3.5 broke the DR issue with the many different materials and the generic "magic" material needed to bypass. I believe that cool materials can still exist, and even DR based upon plusses as well, but it needs to be done differently.
Maybe a system that reduces DR based upon plusses (like noted above 5/plus) and material types (silver bypasses 2DR or whatever)
I don't mind the CR system that much, taking it as a general measurement instead and dealing with inconsistencies in-game.
I feel like 3.5 broke the DR issue with the many different materials and the generic "magic" material needed to bypass. I believe that cool materials can still exist, and even DR based upon plusses as well, but it needs to be done differently.
Maybe a system that reduces DR based upon plusses (like noted above 5/plus) and material types (silver bypasses 2DR or whatever)
I don't mind the CR system that much, taking it as a general measurement instead and dealing with inconsistencies in-game.