You can retreat to a higher position, but not without taking AoOs. (Note, however, I already rolled those attacks and both missed.) So, Davik can find higher ground and then try to pick off the z-men from above. The climb check is only at DC 10 and since he has a climb speed (thanks to his hardsuit), he can simply Take 10 for the climb and automatically succeed.OOC: If I have my first choice is retreat to a more defencable position...
If I can I retreat to higher ground I stow my weapon free action BAB over +1 with draw full round to the building 20 away putting me 10 ft up provoking no opportunity attacks from threatening individuals for moving more than 5 ft putting me in a more defensible position
We haven't skipped anything. I just haven't been feeling up to replying or posting. A lot of bad pain issues. It's a little better now, but I still have to limit how much time I spend sitting at my computer.OOC: I made a run last round for the building 20 ft away toke 2 attacks of opportunity 1 hit at a ground speed of 40 ft and a vertical speed of 20 ft I am 10 ft up a wall how are they attacking me? assuming standard 5ft block movement we seem to have lost a round of action how did I skip a turn or is there some thing I am missing